Richard Everly, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a fancy white suit. His whole body is exceptionally muscular. He has moderate length golden hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Richard was raised in a hard working conservative environment. A gifted student he started as a Slave Trader, but he got bored and became a Animal Trainer. He ran away from his former home and has been making his living as a Animal Trainer for the past few years.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Joker. Flaws: Addict, Depressed. Bonds: Attractive, Immigrant, Job. Occupation: Animal Trainer
Voice: Booming voice
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 18 (+4) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Gnoll, Sylvan, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: Just what you see.
Justin Sutherland, Male Human [Permalink]
Personal [hide]
Description: Standing 5'3", this man is wearing the road beaten gear of a warrior. His chestnut hair, when down, is lengthy. This hazel eyed northerner is not easily forgotten.
Personality: A skeptical and narcissistic man, Justin's first love is himself. His second love is also himself. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Justin was born in the north. At a young age he loved to build and create. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now travels the world, in search of power and loot.
Motivation: His religion dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Impeccable, Persistence. Bonds: Enemies, Adventurer, Religious. Occupation: Doctor
Voice: Scandinavian accent
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Infernal, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
Possessions: Black pearl (500 gp). Black pearl (500 gp).
Don Carlisle, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears silk and lounges about seductively. His hair is white and curly. His eyes, though not visible through his cowl, are gray.
Personality: His tongue was cut out and he uses sign language. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Don was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Athletic. Flaws: Disease, Insane. Bonds: Attractive, Criminal record. Occupation: Bather
Voice: Gruff and masculine
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 7 (-2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
Possessions: 200 gp.
Godfrey Ainsworth, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a grey costume with the symbols of his god on his torso. His hair is long and blonde with streaks of red, and is pulled back with small grey clips. His beard is red, braided, and well cared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is irascible and easily irritated. He is afraid of women and trembles around them
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is compelled to act according to his religious beliefs.
Flaws: Insomniac, Antagonistic, Shy. Bonds: Religious. Occupation: Ruler
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 300 gp.
Randal Mitchell, Male Human [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he typically wears a sleeveless long coat of deep blue leather and dull pastel iron scale mail. His brown hair is slicked back into a classic pompadour. He is baby faced.
Personality: He is fixated on the number 3. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: When he was but 4 years old his parents immigrated from the west. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he desires power and/or immortality
Flaws: Insane, Forgetful. Bonds: Immigrant, Adventurer, Enemies. Occupation: Unemployed
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +2
Possessions: 300 gp.
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