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Reynard Bradford, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears very tight pants and wife beaters, though occasionally he sports a blue coat. He has dyed his greying red hair a little too much giving a sharp red color. He has green eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is used to getting what he wants. In part because he is a meticulous planner.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Reynard grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Reynard. Recently he has begun working with bootleggers and crooks.

Motivation: He feels kind of lost in life; and a rival would like him out of the picture

Ideals: Professionalism, Gifted. Flaws: Terse, Depressed. Bonds: Criminal record. Occupation: Seamstress

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Reynard Bradford, Male Human Fighter 4
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)16 (+3) 11 (+0)11 (+0)
Skills Arcana +5, Intimidation +2
Senses Passive Perception 10
Languages Common, Auran, Giant, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Rock crystal (40 gp). Star rose quartz (40 gp). 1 Minor magic item.


Social Check DCs


Godfrey Ryland, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears loose pants and a collared shirt complete with sweater beneath his coat and is in decent physical shape. He keeps his red hair in a pixie cut. His violet eyes peer out from beneath his wide-brimmed black hat.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in the east, but his parents moved at a very young age to the north. From there he went from mercenary job to mercenary job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Revenge; and meet up once more with his childhood friend

Flaws: Antagonistic, Disease. Bonds: Adventurer, Immigrant, Enemies. Occupation: Fisher

Voice: Soft and melodious

Attributes [hide]

Godfrey Ryland, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)6 (-2) 12 (+1)8 (-1)
Skills Arcana +0, Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Norman Burton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear black clothing when he does not wear armor. He has red hair. He tend to wears goggles to shield his eyes.

Personality: He is almost excessively polite to everyone, even when angry. A true patriot, Norman would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in a small mountains village. Over the years he perfected his riding and shooting skills. He has worked as a Fletcher like his mother before him.

Motivation: Expand his business; and he has money and likes to spend it

Flaws: Shy. Bonds: Military, Nature, Job, Rich. Occupation: Fletcher

Voice: Slow speaker

Attributes [hide]

Norman Burton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)13 (+1) 15 (+2)10 (+0)
Skills Athletics +3, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. Silver comb with moonstones (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Superior lock.


Social Check DCs


Percival Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He usually wears his pastel robe and has his bow always slung over his shoulder. He has shaved his head bald. His eyes are violet and beady.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Flattery will make him almost putty in your hands.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Painter work with an outfit from a few towns over. Painter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Sage, but doesn't like to broadcast it.

Motivation: Expand his business; and money/treasure

Ideals: Joker. Flaws: Ugly, Selfish. Bonds: Rich, Job. Occupation: Painter

Voice: Posh accent

Attributes [hide]

Percival Cumberbatch, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 10 (+0)16 (+3) 11 (+0)7 (-2)
Skills Arcana +5, Persuasion +0
Senses Passive Perception 10
Languages Common, Orc, Halfling, Aquan
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Bertram Clare, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a minor phobia of water and hates getting wet.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He left for the west, certain he would find work there.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Ideals: Professionalism. Flaws: Fearful, Antagonistic, Insomniac. Bonds: Immigrant. Occupation: Sellsword

Voice: Speaks with squeezed throat

Attributes [hide]

Bertram Clare, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)11 (+0) 15 (+2)14 (+2)
Skills Deception +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs

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