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NPC Generator

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Advanced [show]


Gunter Fulton, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He typically wears black cloth garments or leather armor. His auburn hair is cut jaggedly and amateurishly. His amber eyes are slightly larger than normal.

Personality: He speaks before he thinks and is too direct. He uses divination through singing.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying sister.

Motivation: Revenge; and to prove his worth to the world

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Religious, Enemies. Occupation: Laborer

Voice: Deep voice with rolling R's

Attributes [hide]

Gunter Fulton, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 14 (+2)12 (+1) 10 (+0)12 (+1)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gunter Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a white coat over a grey low-cut shirt, and a feathered hat upon his head. His hair is greying and his face has many wrinkles. His blue eyes are slightly larger than normal.

Personality: He is calm most of the time but flees social interaction. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Gunter was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a Shipwright soon after.

Motivation: He's attracted to the PC; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist. Flaws: Shy. Bonds: Job, Adventurer, Has a crush. Occupation: Shipwright

Voice: Australian accent

Attributes [hide]

Gunter Birkenhead, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)10 (+0) 18 (+4)13 (+1)
Skills Persuasion +3, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Manfred Brandon, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear violet pants and tee shirts. He has no hair. His blue eyes lackadaisically let the world flow into them.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken as a slave by a traveling circus and forced to perform He used his abilities to travel the world and help people.

Motivation: He is greedy; and he is currently in port desperately looking for someone to get him out

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Rich, Slave. Occupation: Servant

Voice: Speaks through clenched teeth

Attributes [hide]

Manfred Brandon, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)15 (+2) 12 (+1)12 (+1)
Skills Stealth +4, Survival +3
Senses Passive Perception 11
Languages Common, Goblin, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Silk rope. 1 Silk rope.


Social Check DCs


Thomas England, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a worn and beaten armor. He keeps his long chestnut hair kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is witty, but his monotone delivery comes off as unnerving He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the north to a Healer, Thomas learned a great deal about his mother's area of expertise. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Baker again; and sabotage a competitor

Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Healer

Voice: Uses lots of figures of speech

Attributes [hide]

Thomas England, Male Human Fighter 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)11 (+0) 13 (+1)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Violet garnet (800 gp). Rhodochrosite (7 gp). Aquamarine (800 gp).


Social Check DCs


Hubert Sutherland, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is generally shirtless and showing off his tattooed chest. He has white hair. His half smiles and amber eyes are beguiling and draw you in.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Flattery will make him almost putty in your hands.

History: Sold as a small child to a slaver, Hubert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He struck the Locksmith job and began his own company from there.

Motivation: Money/treasure; and he'd like to take his coworkers down a peg

Ideals: Persistence. Flaws: Selfish. Bonds: Attractive, Mentor, Job, Rich. Occupation: Locksmith

Voice: Smoker's lung

Attributes [hide]

Hubert Sutherland, Male Human Fighter 4
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)8 (-1) 17 (+3)18 (+4)
Skills History +1, Performance +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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