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NPC Generator

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Advanced [show]


Gomory Beckwith, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear yellow clothing when he does not wear armor. He is portly but not overly obese. His chestnut hair is slicked back into a classic pompadour. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Calm and collected, he is a well trained Mayor. Further he is a bit of a stoner and is frequently out of it.

History: He was born a particularly ugly child, much to the horror of his parents. He has had some formal dancing training, and achieved minor success. He struck the Mayor job and began his own company from there.

Motivation: Many drow want him driven away; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Addict, Ugly. Bonds: Job, Enemies. Occupation: Mayor

Voice: Deep voice with rolling R's

Attributes [hide]

Gomory Beckwith, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 14
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)14 (+2) 12 (+1)13 (+1)
Skills Investigation +4, Survival +3
Senses Passive Perception 11
Languages Common, Celestial, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2600 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Bernard Sherwood, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a tight violet one piece outfit complete with pants, hood, and a cape. His white hair is drawn into a tight pony tail with a skull scrunchie. He has a tattooed face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. A few years later when the east was not economically sound they moved to his current location. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: He has a rivalry with the Church that dominates his actions; and meet up once more with his childhood friend

Ideals: Philantrophist. Bonds: Military, Immigrant, Adventurer, Religious. Occupation: Brewer

Voice: Low rumbling, strings words together

Attributes [hide]

Bernard Sherwood, Male Human Fighter 5
Medium (6'3") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 17 (+3)11 (+0) 10 (+0)12 (+1)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 700 gp. Coral (70 gp). Chrysoberyl (70 gp). Golden pearl (70 gp).


Social Check DCs


Kody Birkenhead, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a small bristly mustache and wavy chestnut hair. His eyes, though not visible through his cowl, are hazel.

Personality: He is irascible and easily irritated. He does not believe in violence as a means to an end. He is a dedicated Guard but believes his peers are too gung-ho.

History: Kody was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of giants

Ideals: Pacifist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies. Occupation: Guard

Voice: Scottish accent

Attributes [hide]

Kody Birkenhead, Male Human Fighter 4
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)12 (+1) 9 (-1)11 (+0)
Skills Athletics +1, Medicine +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Hunter Barlow, Male Human [Permalink]

Personal [hide]

Description: He wears a green collared shirt and red pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He carries a battered whip and tarnished scimitar as well. His hair is brown and curly. He has a dull look in his green eyes.

Personality: He will rave to anyone who will listen. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Hunter lived on a farm with his mother, near the main road leading to a nearby town. He has had some formal painting training, and achieved minor success. He has achieved small success as a Slave Trader.

Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Artistic. Flaws: Insane. Bonds: Job, Family. Occupation: Slave Trader

Voice: Excited and jittery

Attributes [hide]

Hunter Barlow, Male Human Fighter 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)13 (+1) 16 (+3)14 (+2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Don Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His skin is fair and his fingers are delicate and long. His hair is blonde and curly. His eyes are blue and he is always smoking a pipe.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He takes great joy in being the best Interpreter in town.

History: Don was raised in a hard working conservative environment. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To be a Courier again.

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Job, Criminal record. Occupation: Interpreter

Voice: American accent

Attributes [hide]

Don Gresham, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 14
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 9 (-1)15 (+2) 6 (-2)11 (+0)
Skills Religion +4, Stealth +6
Senses Passive Perception 8
Languages Common, Dwarven, Druidic
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 900 sp.


Social Check DCs

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