Roland Denholm, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in an above average manner. His golden hair and beard is wavy and long. He is baby faced.
Personality: Roland is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with finding treasure.
History: He was born in the east, but his parents moved at a very young age to the south. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality
Ideals: Extrovert. Bonds: Attractive, Adventurer, Immigrant. Occupation: Roofer
Voice: Rolls R's
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: Just what you see.
Jocelyn Carlisle, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears suspenders and red workpants. His shirt is white, and he wears a heavy red leather apron most of the time. His chestnut hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Aggressive, abrasive, and angry, Jocelyn embodies much of what other species detest in the Humans. Flattery will make him almost putty in your hands.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Spy arts, while his mother instructed him in etiquette, music and courtly manner. His family was turned out during the war. He and his family wandered west to less war torn lands. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is not mentally stable, and does not behave rationally; and money/treasure
Flaws: Insane, Antagonistic, Selfish, PTSD. Bonds: Rich. Occupation: Spy
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 11 (+0) | 11 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +0
Possessions: 200 gp. Tourmaline (100 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Adam Deighton, Male Human [Permalink]
Personal [hide]
Description: This man dresses well, wearing tan shirts, loose pants, and blazers most of the time. He has a penchant for wearing a ring with an oversized opal on his left hand. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are green.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carter arts, while his mother instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Adam took refuge in the large cave and found the beat up falchion and armor he uses now. Since then, he has sought to make the best of life.
Motivation: He uses money and sex appeal to get what he needs; and wishes to resurrect an old love
Ideals: Optimist. Bonds: Attractive, Rich, In love, Nature. Occupation: Carter
Voice: Dark and ominous
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 15 (+2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Druidic, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp.
William Carlton, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears skinny pants and wears a white and grey robe with the hood down. His white hair is kept up in a ponytail inside a feathered hat. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: Cocky and sure of himself, he believes he is the best Hunter born in the past three hundred years. Energy wise he seems alert and responsive.
History: He was born on a small isolated farm. He worked as a nervous Hunter and found it very stressful. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern.
Ideals: Professionalism, Fighting. Flaws: Ugly. Bonds: Job, Nature. Occupation: Hunter
Voice: Sounds elderly
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Druidic, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Reynard Alton, Male Human [Permalink]
Personal [hide]
Description: This man sports grey clothing, slightly heavier than average wear. He has a penchant for wearing a ring with an oversized sapphire on his right hand. He wears a top hat to cover his moderate length golden hair. He wears an eyepatch.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with finding treasure.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.
Motivation: He wants to meet his childhood hero; and he is greedy
Flaws: Ugly, Terse. Bonds: Rich, Adventurer, Slave. Occupation: Dilettante
Voice: French accent
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 9 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 11 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1 Masterwork Common Melee.
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