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NPC Generator

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Advanced [show]


Godfrey Altham, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears skinny pants and wears a brown and tan robe with the hood down. He has no hair. His green eyes dart from person to person to random spaces in the air.

Personality: He is witty, but his monotone delivery comes off as unnerving A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: A powerful necromancer made him what he is. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To pay off his debts; and his religion dominates his actions

Ideals: Joker. Flaws: Ugly. Bonds: Religious, Mentor, Debt. Occupation: Barber

Voice: Ums and uhs a lot

Attributes [hide]

Godfrey Altham, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)9 (-1) 12 (+1)11 (+0)
Skills Investigation +1, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Percival Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is greying and his face has many wrinkles. His green eyes have a joyful gleam in them most of the time.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Percival lived on a farm with his father, near the main road leading to a nearby town. He worked as a nervous Miner and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is content; and an old rival family wants him found

Ideals: Artistic. Flaws: Selfish, Ugly, Mundane. Bonds: Family, Job. Occupation: Miner

Voice: Sighs a lot, exhausted

Attributes [hide]

Percival Brownrigg, Male Human Fighter 4
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 15 (+2)13 (+1) 10 (+0)8 (-1)
Skills Sleight of Hand +5, Survival +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 25000 cp. 1 Minor magic item.


Social Check DCs


Gomory Harlow, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears blue painted combat armor at almost all times. His golden hair is knotted and matted. His eyes are green.

Personality: He acts crazy and hedonistic. As long as the job gets done he does not care how it got done.

History: Gomory lived on a farm with his father, near the main road leading to a nearby town. While studying, he fell in love. They married and had a daughter. By chance he met his sister recently and the two have been together since.

Motivation: An old rival family wants him found; and regain custody of his daughter

Ideals: Professionalism. Flaws: Hedonist. Bonds: Family, In love. Occupation: Roofer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gomory Harlow, Male Human Fighter 4
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)12 (+1) 10 (+0)14 (+2)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Alexandrite (800 gp).


Social Check DCs


Kody Staurheim, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He likes to wear black tank tops with brown pants. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.

Personality: Prone to second guessing himself, he comes off as nervous. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Kody hails from a village terrorized by brigands. Through the years after Kody was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Kody's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Kody and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Athletic. Flaws: Shy, Antagonistic. Bonds: Mentor, Enemies. Occupation: Shoemaker

Voice: Cold and demanding tone

Attributes [hide]

Kody Staurheim, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)9 (-1) 12 (+1)13 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp.


Social Check DCs


Gerald Stafford, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light violet in addition to tight pants. His brown hair is cut short. He has a dull look in his hazel eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Gerald was born the youngest of three triplets. He was an athlete and attended two major summer competitions. He never won. Due to his spouse's obsession with being a Dilettante they were divorced and he won custody of their daughter. He worked as a Carpenter, and he later adopted a second daughter.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Athletic. Flaws: Secretive, Fearful. Bonds: Attractive, Family. Occupation: Carpenter

Voice: Loud with bravado

Attributes [hide]

Gerald Stafford, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)10 (+0) 12 (+1)12 (+1)
Skills Nature +2, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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