Gomory Kelsey, Male Human [Permalink]
Personal [hide]
Description: This man dresses like a well dressed Bellfounder does. He has a penchant for wearing a ring with an oversized jet on his right hand. His small hat is riddled with cuts and holes. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Eccentric and domineering, Gomory will drive conversation. He also has developed a complete distrust of the Doctor profession.
History: He got into the Bellfounder business at a young age. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has set out to sabotage the competition.
Motivation: Further expansion of business.
Ideals: Extrovert. Flaws: Ugly, Addict. Bonds: Job, Rich. Occupation: Bellfounder
Voice: Italian accent
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 18 (+4) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Ignan, Terran, Giant, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 3200 sp.
Kody Royal, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a tan cloak and cross-gartered red stockings. His hair is always cut to a buzz. He has a tattooed face.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He also has developed a complete distrust of the Performer profession.
History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is unsatisfied with his job; and he desires power and/or immortality
Ideals: Logical. Bonds: Job, Adventurer, Nature. Occupation: Gardener
Voice: Dutch accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 8 (-1) | 15 (+2) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Aquan, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Gerard Marston, Male Human [Permalink]
Personal [hide]
Description: A 5'1" western man, he prefers to wear tan pants and tee shirts. He has a chestnut handlebar mustache and slicked back chestnut hair. He is baby faced.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: The child of a Cartwright, who enjoyed hunting, Gerard was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To reunite with his old friends; and he has a crush on the local cartwright
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Nature, Adventurer, Has a crush. Occupation: Slave Trader
Voice: Strong lisp
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Ignan, Terran, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 400 gp. 1 Chain shirt. 1 Chain shirt. 1 Darkwood Shield. 1 Half-Plate.
Solomon Thackeray, Male Human [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he is generally shirtless and showing off his tattooed chest. He keeps his long chestnut hair kept up in a rat tail. He has a dull look in his green eyes.
Personality: Cocky and sure of himself, he believes he is the best Cook born in the past three hundred years. He is a great chef.
History: Solomon was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Sabotage a competitor; and he's in love
Ideals: Gifted, Justice. Bonds: Job, Has a crush. Occupation: Cook
Voice: Whispers
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 16 (+3) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Infernal, Dwarven, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp. 1 Minor magic item.
Odo Anderton, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is constantly adorned with expensive silk clothing, often dyed in bright grey and pastel, and wears rings and necklaces with large, colorful gems. His tied-back hair is white. His blue eyes lackadaisically let the world flow into them.
Personality: This man loves singing and to teach people singing more than just about anything. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: His parents moved while he was still in utero so he is the first generation to be born here. His first spouse was a Shoemaker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Marry his brother to traveling adventurers; and wants to raise his children well
Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Rich, Family, Immigrant. Occupation: Shepherd
Voice: Irish accent
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 9 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 18000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
