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NPC Generator

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Advanced [show]


Reynard Garfield, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a perfectly clean shirt and pair of pants. His hair is greying and his face has many wrinkles. His amber unseeing eyes seem to look past you.

Personality: He snorts whenever he laughs or is feeling confident. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His father raised him in a mountain cabin. In his 17th year, his parents were killed by a drow raid, leaving Reynard alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He wants revenge against drow; and someone believes him a fraud

Flaws: Disease, Antagonistic. Bonds: Attractive, Mentor, Nature, Enemies. Occupation: Crown-heir

Voice: Speaks with a cold

Attributes [hide]

Reynard Garfield, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)9 (-1) 15 (+2)12 (+1)
Skills Investigation +1, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Dustin Tyndall, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the sun god around his neck, and a trident on his belt. He is portly but not overly obese. His auburn hair is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is almost excessively polite to everyone, even when angry. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born in a small village he learned the ways of the warrior from his father. He moved out east to avoid the crime he committed. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dustin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Fighting, Justice. Flaws: Ugly, Shy. Bonds: Criminal record. Occupation: Barrister

Voice: Hissing voice

Attributes [hide]

Dustin Tyndall, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)9 (-1) 11 (+0)6 (-2)
Skills Intimidation +0, Persuasion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2000 cp. 1 Half-Plate.


Social Check DCs


Gerald Harrington, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He typically wears black cloth garments or leather armor. He wears his brown hair up in a very large beehive style do. He has gleaming, smiling brown eyes.

Personality: A skeptical and narcissistic man, Gerald's first love is himself. His second love is also himself. He is able to fit into much smaller and tighter spaces than normal.

History: Gerald hails from a village terrorized by brigands. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Enemies, Criminal record. Occupation: Laborer

Voice: American accent

Attributes [hide]

Gerald Harrington, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)14 (+2) 11 (+0)13 (+1)
Skills Acrobatics +2, Animal Handling +2
Senses Passive Perception 10
Languages Common, Aquan, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Ernest Haley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears many layers of old clothing at all times. He keeps his long silver hair kept up in a rat tail. He has violet eyes and a green hat with a grey feather.

Personality: Ernest is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Extrovert, Optimist, Fighting. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Mercenary

Voice: Excited and jittery

Attributes [hide]

Ernest Haley, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)14 (+2) 12 (+1)15 (+2)
Skills Acrobatics +5, Animal Handling +3
Senses Passive Perception 11
Languages Common, Abyssal, Infernal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Conrad Chester, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears many layers of old clothing at all times. His auburn hair is singed and shortened. He wears a mask on his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Conrad is combative with any and all who dare try his patience in the slightest.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His first spouse was a Shoemaker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He loathes his own lifestyle.

Ideals: Justice. Flaws: Ugly, Depressed, Antagonistic. Bonds: Poor, Family. Occupation: Dilettante

Voice: Speaks fast with a slight lisp

Attributes [hide]

Conrad Chester, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)12 (+1) 15 (+2)11 (+0)
Skills Medicine +4, Stealth +2
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 25000 sp. Alexandrite (900 gp). Azurite (8 gp). Aquamarine (900 gp).


Social Check DCs

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