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NPC Generator

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Advanced [show]


Anselm Chatham, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, and he perpetually has his dagger ready. His head has been shaved. He is baby faced.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He invites people to come help in his community garden.

History: He got into the Scribe business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has set out to sabotage the competition.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Scribe

Voice: German accent

Attributes [hide]

Anselm Chatham, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)14 (+2) 7 (-2)15 (+2)
Skills Medicine +0, Religion +4
Senses Passive Perception 8
Languages Common, Aquan, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Roger Brownrigg, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his crossbow. He has moderate length golden hair. He wears large thick round spectacles.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and wants to work out more often

Ideals: Athletic. Flaws: Sensitive, Fearful, Mundane. Occupation: Gardener

Voice: Puts emphasis on the wrong words

Attributes [hide]

Roger Brownrigg, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)9 (-1) 14 (+2)11 (+0)
Skills Athletics +4, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Lewis Churchill, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His whole body is exceptionally muscular. His hair is greying and his face has many wrinkles. He has several tiny topaz earrings on each ear.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To reunite with his old friends.

Ideals: Impeccable. Bonds: Adventurer, Immigrant, Rich, In love. Occupation: Banker

Voice: Draws out vowels

Attributes [hide]

Lewis Churchill, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)14 (+2) 8 (-1)9 (-1)
Skills Perception +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Amber (120 gp). Blue star sapphire (800 gp).


Social Check DCs


Godfrey Blankley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a tight fitting grey shirt and pants. His long brown hair is drawn into a two foot long braid. His blue eyes have a joyful gleam in them most of the time.

Personality: Godfrey hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His father raised him in a mountain cabin. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cook. He has achieved small success as a Cook.

Motivation: Balancing his hectic life and new Cook responsibilities is difficult; and sabotage a competitor

Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Nature, Job. Occupation: Cook

Voice: Speaks fast with a slight lisp

Attributes [hide]

Godfrey Blankley, Male Human Fighter 4
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 16 (+3)14 (+2) 12 (+1)15 (+2)
Skills Stealth +1
Senses Passive Perception 11
Languages Common, Celestial, Draconic
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 100 gp.


Social Check DCs


Adelard Hastings, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is dressed in earthy colors with a brown and green handkerchief worn on his left side. He has a very tight haircut. His eyes, though not visible through his cowl, are hazel.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is able to make almost anything out of random pieces of junk.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A few years later when the north was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Religious, Immigrant, Job. Occupation: Marshal

Voice: Ums and uhs a lot

Attributes [hide]

Adelard Hastings, Male Human Fighter 4
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 8
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 12 (+1)16 (+3) 9 (-1)8 (-1)
Skills Arcana +5, Insight +1
Senses Passive Perception 9
Languages Common, Infernal, Elven, Orc
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 43000 sp.


Social Check DCs

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