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Advanced [show]


Diggory Atterton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and typically wears a sleeveless long coat of deep green leather and dull grey iron scale mail. His hair is cut close to his head. He wears a mask on his face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is skeptical of what others tell him and is slow to trust.

History: He was born in the north, but his parents moved at a very young age to the south. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.

Motivation: Wants a kiss; and obtaining odd cultural human artifacts is his passion

Ideals: Disciplined. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Marshal

Voice: Jittery and nervous

Attributes [hide]

Diggory Atterton, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)15 (+2) 13 (+1)13 (+1)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 13000 cp.


Social Check DCs


Trey Ainsley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears tattered old clothes. His silver hair is unkempt and raggedy. His brown unseeing eyes seem to look past you.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. A true patriot, Trey would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in the south his family was never financially stable. When Trey reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Since then, he has sought to make the best of life.

Motivation: He is content.

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Poor, Military. Occupation: Masseuse

Voice: pre-pubescent

Attributes [hide]

Trey Ainsley, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)11 (+0) 15 (+2)15 (+2)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Alexandre Winchester, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a very tight haircut. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He also is a firm believer in the manly ideal.

History: The child of a Architect, who enjoyed hunting, Alexandre was taken on many hunting expeditions. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To prove his worth to the world; and meet up once more with his childhood friend

Flaws: Antagonistic, Impulsive, Fearful. Bonds: Adventurer, Nature. Occupation: Mason

Voice: Strong lisp

Attributes [hide]

Alexandre Winchester, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)15 (+2) 16 (+3)9 (-1)
Skills Arcana +4, Religion +4
Senses Passive Perception 13
Languages Common, Sylvan, Auran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Artisan’s tools. 1 Disguise kit. 1 Disguise kit.


Social Check DCs


Arnold Harper, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright grey and black, and wears rings and necklaces with large, colorful gems. He is bristling with hidden weapons, mostly daggers and lances. His brown hair, when down, is lengthy. His eyes are a pleasant brown.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born several months after his mother was called into army service. He has had some formal singing training, and achieved minor success. Being a Locksmith kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is greedy; and he has comitted a past crime that haunts him to this day

Ideals: Optimist, Justice, Artistic. Bonds: Rich, Criminal record, Military. Occupation: Locksmith

Voice: growls and snarls, animalistic

Attributes [hide]

Arnold Harper, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)10 (+0) 13 (+1)11 (+0)
Skills Intimidation +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gerard Royston, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a grey armored body suit, with a simple blue line shooting up and back down. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He comes from a rich southern family. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Knight kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Ideals: Joker. Bonds: Rich, Criminal record, Family. Occupation: Knight

Voice: pre-pubescent

Attributes [hide]

Gerard Royston, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)11 (+0) 11 (+0)12 (+1)
Skills Arcana +2, Athletics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4

Possessions: 2800 sp. 1 Chain shirt. 1 Chain shirt. 1 Masterwork Light wooden shield.


Social Check DCs

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