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NPC Generator

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Advanced [show]


Percival Everly, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He sports a flattop hair cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Percival enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born several months after his mother was called into army service. He worked as a nervous Sage and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is greedy.

Flaws: Hedonist. Bonds: Rich, Attractive, Job, Military. Occupation: Sage

Voice: Shortens vowels

Attributes [hide]

Percival Everly, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)10 (+0) 16 (+3)12 (+1)
Skills Animal Handling +5, Arcana +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 10000 cp. 4 Alchemist’s fire.


Social Check DCs


Thomas Hartford, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has shaved his head bald. His eyes are brown and catlike.

Personality: Cocky and sure of himself, he believes he is the best Dyer born in the past three hundred years. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Dyer job now, and dutifully fulfills any obligations he has.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Entrepeneur. Bonds: Job, Attractive, Religious, Enemies. Occupation: Dyer

Voice: Can't modulate volume

Attributes [hide]

Thomas Hartford, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 8 (-1)13 (+1) 16 (+3)16 (+3)
Skills Athletics -1, Survival +5
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +5

Possessions: 400 gp.


Social Check DCs


Robert Tinley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a faded coat and loose pants complete with top hat. His head has been shaved. He has a dull look in his violet eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is an amazing painter.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Robert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.

Motivation: Regain custody of his son; and he desires power and/or immortality

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Family. Occupation: Beggar

Voice: Soft and mumbly

Attributes [hide]

Robert Tinley, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)17 (+3) 11 (+0)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Draconic, Gnoll, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Kyle Quinton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. Beneath his clothing is a huge mess of scar tissue. He sports a long chestnut beard, and similarly colored long hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He cannot resist a sob story and will often dote over anyone who has one.

History: A powerful necromancer made him what he is. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist. Bonds: Attractive, Slave, Mentor, Military. Occupation: Layabout

Voice: Low rumbling, strings words together

Attributes [hide]

Kyle Quinton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)14 (+2) 15 (+2)13 (+1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Giant, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Roland Westbrook, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of flails, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His long brown hair is drawn into a two foot long braid. He has a dull look in his gray eyes.

Personality: He acts crazy and hedonistic. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born the only child of a wealthy merchant. He helped his mother out around the business and became quite the natural. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Fighting, Entrepeneur. Flaws: Hedonist, Fearful. Bonds: Job. Occupation: Shepherd

Voice: pre-pubescent

Attributes [hide]

Roland Westbrook, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)11 (+0) 16 (+3)16 (+3)
Skills History +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 13000 cp.


Social Check DCs

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