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NPC Generator

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Advanced [show]


Clerebold Dumph, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears just a black suit. He has styled his blonde hair well, parting it to the left. His ears are large.

Personality: Always inclined to offer people food he seems plenty friendly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He got into the Banker business at a young age. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now owns his own business.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Philantrophist, Extrovert. Flaws: Ugly, PTSD. Bonds: Job. Occupation: Banker

Voice: Gruff and masculine

Attributes [hide]

Clerebold Dumph, Male Human Fighter 4
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)8 (-1) 13 (+1)15 (+2)
Skills Arcana +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Hugh Charlton, Male Human [Permalink]

Personal [hide]

Description: He dresses in white turtlenecks beneath a blue coat with violet slacks. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a rose on it. His tied-back hair is auburn. His eyes are amber.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Locksmith and found it very stressful. He has worked as a Locksmith like his mother before him.

Motivation: Wants to open a new tavern.

Ideals: Passionate, Impeccable. Bonds: Mentor, Job. Occupation: Locksmith

Voice: Can't modulate volume

Attributes [hide]

Hugh Charlton, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 12 (+1)11 (+0)
Skills Athletics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Goblin, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 3100 sp. Sard (60 gp). Iolite (60 gp). Pink pearl (150 gp).


Social Check DCs


Richard Riley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a violet tunic with grey highlights, and long blue pants that bunch up around his shoes. He has shaved his head bald. His fierce brown eyes like to dwell on things.

Personality: He is a Carpenter first and foremost. He believes firmly that knowledge should be universal. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He has dedicated himself to building a better world.

Motivation: He is unsatisfied with his job; and to get a good night's sleep

Flaws: Ugly, Insomniac. Bonds: Job, Adventurer. Occupation: Carpenter

Voice: Complex vocabulary, royal

Attributes [hide]

Richard Riley, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)6 (-2) 13 (+1)12 (+1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 40 pp.


Social Check DCs


Tim Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears green trousers with grey and blue striped suspenders. He wears various colorful collared shirts. He has a golden handlebar mustache and slicked back golden hair. His gray eyes have a joyful gleam in them most of the time.

Personality: While he acts the brute, he is far gentler than he would appear. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He got into the Architect business at a young age. He dropped out of school before completing his studies. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and to be a dilettante again

Ideals: Athletic, Fighting, Logical. Flaws: Forgetful. Bonds: Job. Occupation: Architect

Voice: Uses lots of figures of speech

Attributes [hide]

Tim Wentworth, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)16 (+3) 16 (+3)13 (+1)
Skills Arcana +5, Insight +5
Senses Passive Perception 13
Languages Common, Abyssal, Halfling, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


William Van Es, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He wears a tight fitting black shirt and pants. His chestnut hair is matted, messy, and big. He wears crescent spectacles with a black brim.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's also a talented Jeweler, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and balancing his hectic life and new glassblower responsibilities is difficult

Ideals: Justice. Flaws: Ugly. Bonds: Job, Criminal record, Mentor. Occupation: Glassblower

Voice: Italian accent

Attributes [hide]

William Van Es, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)9 (-1) 10 (+0)15 (+2)
Skills Acrobatics +5, History +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2900 sp.


Social Check DCs

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