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NPC Generator

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Advanced [show]


Bertram Riley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, black, dusty cloak. His chestnut hair is matted, messy, and big. His fierce hazel eyes like to dwell on things.

Personality: He can speak with the recently deceased. He would rather hide behind his crafts than deal with other people.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He moved from fad to fad and when he turned 15 he discovered painting. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted, Artistic. Flaws: Ugly, Shy, Disease, Insomniac. Occupation: Mayor

Voice: Hard of hearing, loud

Attributes [hide]

Bertram Riley, Male Human Fighter 4
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)12 (+1) 17 (+3)13 (+1)
Skills Animal Handling +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 17000 cp. 1 Minor magic item.


Social Check DCs


Drogo Ainsley, Male Human [Permalink]

Personal [hide]

Description: He wears a red armored body suit, with a simple tan line shooting up and back down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a Apothecary first and foremost. He believes firmly that knowledge should be universal. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born to loving parents in a slum to the east. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Apothecary job and began his own company from there.

Motivation: Balancing his hectic life and new Apothecary responsibilities is difficult; and he is unsatisfied with his job

Flaws: Racist. Bonds: Attractive, Job, Poor. Occupation: Apothecary

Voice: Laughs frequently while speaking

Attributes [hide]

Drogo Ainsley, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 6 (-2)11 (+0) 7 (-2)9 (-1)
Skills Insight +0, Intimidation +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 900 sp.


Social Check DCs


Alexandre Stanley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He likes to wear black tank tops with white pants. His hair is greying and his face has many wrinkles. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Alexandre hails from a village terrorized by giants. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and several ex partners dislike his way of doing things and want revenge

Ideals: Entrepeneur. Flaws: Cynical, Greedy. Bonds: Adventurer, Enemies. Occupation: Body Guard

Voice: Posh accent

Attributes [hide]

Alexandre Stanley, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)8 (-1) 13 (+1)11 (+0)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: Pink pearl (120 gp). Pink pearl (120 gp).


Social Check DCs


Peter Clifford, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He prefers to wear blue clothing when he does not wear armor, marred by sweets. His tied-back hair is white. His eyes are brown and he is always smoking a pipe.

Personality: He is overprotective of those who hire his services. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: From birth he was tutored by a cruel and relentless mentor. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted druidic powers by his dying brother.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Religious, Mentor. Occupation: Adventurer

Voice: Relaxed voice

Attributes [hide]

Peter Clifford, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)17 (+3) 13 (+1)13 (+1)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal, Gnoll, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ralf Reed, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of shortspears on his belt, each one with a aquamarine on the hilt. He wears a Stetson hat to cover his moderate length black hair. His gray eyes dart from person to person to random spaces in the air.

Personality: He is overprotective of those who hire his services. He has a minor phobia of water and hates getting wet.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. During his travels, Ralf and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Ralf discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Ralf fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He feels threatened by others; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Fearful, Disease. Bonds: Adventurer, Guardian. Occupation: Locksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Ralf Reed, Male Human Fighter 4
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)11 (+0) 14 (+2)10 (+0)
Skills Perception +4, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 22000 cp.


Social Check DCs

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