Heward Mitchell, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His moppish black hair is in a traditional bowl cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He is witty, but his monotone delivery comes off as unnerving Energy wise he seems alert and responsive.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Heward grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Heward. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Joker, Professionalism. Flaws: Ugly, Disease. Bonds: Rich, Criminal record. Occupation: Mason
Voice: Italian accent
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
Possessions: 18000 cp.
Ralf Tewksbury, Male Human [Permalink]
Personal [hide]
Description: A 6'6" eastern man, he wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His chestnut hair is lengthy and is close to two feet long. His eyes are green and beady.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He served in the navy to pay for his family's outstanding loans. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.
Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it
Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Rich, Military. Occupation: Sculptor
Voice: Italian accent
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp. Smoky quartz (50 gp). Citrine (50 gp).
Raymond Snowdon, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears a tan collared shirt and blue pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He is tall, broad shouldered and powerfully built. His hair is long and golden with streaks of white, and is pulled back with small tan clips. His beard is white, braided, and well cared for. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. When he's not drinking or sleeping the drinks off, he's doing writing.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it.
Ideals: Justice, Artistic. Bonds: Attractive, Slave, Rich. Occupation: Knight
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 18 (+4) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3
Possessions: 27000 sp.
Peter Rutherford, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears brown leather gloves, a brown jacket, and tight pants. His head has been shaved. His eyes are likewise green.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with finding treasure.
History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Mentor. Occupation: Banker
Voice: Aggressive tone
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Giant, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 16000 cp.
Peter Winchester, Male Human [Permalink]
Personal [hide]
Description: He sports black clothing, slightly heavier than average wear. His hair is greying and his face has many wrinkles. His gray eyes are passionate and lively.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: The child of western immigrants he idolized his mother. He was an apprentice working in his mother's forge. He's also a talented Performer, but doesn't like to broadcast it.
Motivation: His religion dominates his actions; and to be a performer again
Ideals: Philantrophist. Flaws: Selfish. Bonds: Immigrant, Job, Religious. Occupation: Dyer
Voice: Scottish accent
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 8 (-1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 90 pp. A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). A delicate brass dragon egg (20 gp).
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Their contribution stands as a beacon of hope for all adventurers!
