Ernest Lincoln, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. His red hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born in the north. Brilliant and gifted he never wanted to apply himself. He was granted arcane powers by his dying brother.
Motivation: His spouse's relatives view him with great suspicion; and obtaining odd cultural human artifacts is his passion
Ideals: Justice, Philantrophist, Gifted. Flaws: Insomniac. Bonds: Immigrant. Occupation: Merchant
Voice: pre-pubescent
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 17 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Aquan, Gnoll, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5
Possessions: 8000 cp.
Thomas Clare, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses like a well dressed Shoemaker does. His black hair is lengthy. His eyes, though not visible through his cowl, are green.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born at the edge of vast desert. Thomas was born on a far northern desert where he grew up under the tutelage of his father, an expert Shoemaker. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job.
Ideals: Joker, Logical. Bonds: Job, Immigrant, Nature. Occupation: Shoemaker
Voice: Pronounces O like U
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 600 gp. Red-brown spinel (50 gp). Onyx (40 gp). 1 Minor magic item. 1 Minor magic item.
Godfrey Hadleigh, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally shirtless and showing off his tattooed chest. His auburn hair is braided into rings. His blue eyes have a joyful gleam in them most of the time.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born in the south, but his parents moved at a very young age to the north. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He feels threatened by others; and he's in love
Ideals: Professionalism. Flaws: Fearful. Bonds: Immigrant, Nature, Rich, Has a crush. Occupation: Mortician
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 7 (-2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Charles Browning, Male Human [Permalink]
Personal [hide]
Description: 5'11" and muscular, this southern man sports brown clothing, slightly heavier than average wear. He wears his blonde hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His mother raised him in a mountain cabin. He was taken from his home at a very young age. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often; and he is a bit of a kleptomaniac
Ideals: Athletic, Disciplined, Philantrophist. Bonds: Nature, Slave. Occupation: Bounty Hunter
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 10000 cp.
Cory Stapleton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is wearing the road beaten gear of a warrior. With bright golden hair and a scraggly beard. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is obsessed with finding treasure.
History: The child of eastern immigrants he idolized his mother. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has passion for adventuring and risk.
Ideals: Fighting, Athletic. Flaws: Depressed. Bonds: Adventurer, Immigrant, Military. Occupation: Actor
Voice: Rolls R's
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 6 (-2) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!