Dean Southey, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a black armored body suit, with a simple tan line shooting up and back down. His hair is short and chestnut. His amber eyes lackadaisically let the world flow into them.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. When he's not drinking or sleeping the drinks off, he's doing writing.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He has had some formal writing training, and achieved minor success. He has never given up on his writing dream.
Motivation: He has a crush on the local Ploughman; and a strong sense of loyalty to human people
Ideals: Artistic. Flaws: Sensitive, Disease. Occupation: Laborer
Voice: Sensual and smooth
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 45 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 16 (+3) | 12 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +2
Possessions: 20000 cp. A delicate silver chain set with a tourmaline (70 gp). Large well-done wool tapestry (100 gp). Gold and topaz bottle stopper cork (300 gp). Solid gold idol (400 gp).
Heward Tatum, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He carries with him a set of shortbows on his belt, each one with a opal on the hilt. His head has been shaved. He has several tiny opal earrings on each ear.
Personality: He never swears and excessively uses polite adverbs when speaking. He receives visions of the future at random moments
History: He was born into a rich family. Brilliant and gifted he never wanted to apply himself. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and wants to have a good time and be beloved
Ideals: Fighting, Optimist, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Laborer
Voice: German accent
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 16000 sp. Banded agate (7 gp). Coral (110 gp).
Randal Radcliffe, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. His auburn hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He also is a firm believer in the manly ideal.
History: Randal was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Like his father and his sister before him, after school he went straight into learning to become a Knight. He has set out to sabotage the competition.
Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern
Flaws: Insane, Emotional, Impulsive. Bonds: Poor, Job. Occupation: Knight
Voice: Sensual and smooth
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 12 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 600 gp. Golden pearl (40 gp). Black opal (1200 gp). Red garnet (40 gp). 1 Simple lock. 1 Silver holy symbol.
Kyle Axton, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is always cut to a buzz. His half smiles and gray eyes are beguiling and draw you in.
Personality: His tongue was cut out and he uses sign language. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born to a poor family in the city he treasured whatever gifts he got. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He is wracked by social anxiety; and he's looking for his big break
Flaws: Disease, Fearful. Bonds: Adventurer, Poor, Attractive. Occupation: Scribe
Voice: Slow speaker
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 12 (+1) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Abyssal, Orc
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate.
Henry Middleton, Male Human [Permalink]
Personal [hide]
Description: He sports green clothing, slightly heavier than average wear, and carries whips. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant amber.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: His father raised him in a mountain cabin. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Rich, Nature. Occupation: Armorer
Voice: Old thin voice
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 13 (+1) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 400 gp. Jet (100 gp). 1 Masterwork manacles. 1 Simple lock. 1 Magnifying glass. 1 Spyglass.
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