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Advanced [show]


Chad Ainsley, Male Human [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He is typically in his Hunter uniform. He sports a long brown beard, and similarly colored long hair. His eyes are blue.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in the west. His first spouse was a Painter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has drifted from career to career and currently works as a Hunter.

Motivation: To unite with his brother; and doesn't want to be a hunter and was forced into it by his family

Flaws: Fearful. Bonds: Job, Attractive, Family, Immigrant. Occupation: Hunter

Voice: Russian accent

Attributes [hide]

Chad Ainsley, Male Human Fighter 4
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)4 (-3) 17 (+3)11 (+0)
Skills Athletics +5, Nature -1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Onyx (50 gp). 1 Minor magic item.


Social Check DCs


Gilbert Yorke, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears bulky black painted plate armor. His auburn hair is still thick. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Overbrimming with self-confidence, Gilbert isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He also hits on women, regardless of circumstances.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was a soldier and died while he was still young. Gilbert was left his father's suit of armor and trained in its use and care. He has gone from town to town working and never settling down anywhere, but has fallen for a local Healer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He feels kind of lost in life; and he's attracted to the pc

Ideals: Impeccable, Gifted. Flaws: Depressed. Bonds: Has a crush, Military. Occupation: Armorer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gilbert Yorke, Male Human Fighter 4
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)13 (+1) 16 (+3)12 (+1)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 10000 sp. Moonstone (40 gp). Rock crystal (40 gp).


Social Check DCs


Peter Gladstone, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. His chestnut hair is braided into rings. His green eyes dart from person to person.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He pushes his goals aggressively. He is also a coward if confronted.

History: He got into the Dyer business at a young age. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now spends his time doing works of charity.

Motivation: He is unsatisfied with his job; and a deep hatred of giants

Ideals: Philantrophist. Flaws: Fearful. Bonds: Job, Enemies. Occupation: Dyer

Voice: Pirate accent

Attributes [hide]

Peter Gladstone, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 9 (-1)12 (+1) 8 (-1)13 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4

Possessions: 40 pp.


Social Check DCs


Anthony Colton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear white pants and tee shirts. His hair is white and very short. His eyes are likewise amber.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is lazy and tries to find solutions quickly.

History: Gifted from a young age, Anthony studied abroad. After coming to the age of reason, Anthony took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town working and never settling down anywhere, but has fallen for a local Barber. He hasn't told them the truth, but wants to settle down with them.

Motivation: Find a way to reverse the transformation of his brother; and wants to raise his children well

Ideals: Gifted. Flaws: Shy, Lazy. Bonds: Has a crush, Family. Occupation: Performer

Voice: Laughs frequently while speaking

Attributes [hide]

Anthony Colton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)13 (+1) 11 (+0)12 (+1)
Skills Intimidation +3, Investigation +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


John Emsworth, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He is constantly adorned with expensive silk clothing, often dyed in bright black and green, and wears rings and necklaces with large, colorful gems, marred by sweets. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He cannot resist a sob story and will often dote over anyone who has one.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His father had invested heavily in several trade routes and wanted him to inherit them. He is untrained/undisciplined, which makes him dangerous.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Philantrophist, Artistic. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Unemployed

Voice: High pitched, excited

Attributes [hide]

John Emsworth, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)12 (+1) 13 (+1)15 (+2)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 sp. Freshwater pearl (15 gp). 1 Chain shirt. 1 Breastplate. 1 Half-Plate.


Social Check DCs

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