Raymond Beckwith, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He carries with him a set of ceremonial daggers, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: While he acts the brute, he is far gentler than he would appear. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born in the east to a Gardener, Raymond learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raymond fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Balancing his hectic life and new Gardener responsibilities is difficult.
Ideals: Fighting. Flaws: Insomniac. Bonds: Attractive, Job, Religious. Occupation: Gardener
Voice: Scratchy, weak
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp.
Shane Wordsworth, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears skinny pants and wears a white and green robe with the hood down. He sports a long golden beard, and similarly colored long hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He likes to make people angry or surprised. Around other people he will do his best to conceal his emotions and appear jolly.
History: Shane was born in the north. At a young age he loved to build and create. Through the years after Shane was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Shane's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Persistence. Flaws: Antagonistic, Shy. Bonds: Attractive, Religious. Occupation: Healer
Voice: Spits and sputters
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 11 (+0) | 8 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp.
Hunter Kirby, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a tight fitting tan shirt and pants. His red hair, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He has always had a great fascination with Human culture. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: Hunter lived on a farm with his father, near the main road leading to a nearby town. He was an athlete and attended two major summer competitions. He never won. He has been saving his money to try and buy his brother's freedom.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Athletic, Artistic. Flaws: Ugly, Racist. Bonds: Family. Occupation: Sage
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 400 gp. Carnelian (80 gp). Smoky quartz (80 gp). 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate.
Chad Hayes, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has dyed his greying white hair a little too much giving a sharp white color. He wears large thick round spectacles.
Personality: He dislikes all the random violence that takes place in the north. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: A powerful slaver made him what he is. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Merchant for the past few years.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Pacifist. Flaws: Fearful. Bonds: Attractive, Mentor, Job. Occupation: Merchant
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 8 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 6 (-2) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Halfling
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 2000 sp. Black pearl (600 gp). Jade (60 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Ralf Sherwood, Male Human [Permalink]
Personal [hide]
Description: This man is dressed in earthy colors with a grey and tan handkerchief worn on his left side. He is muscular with a powerful set of arms. His long blonde hair is drawn into a two foot long braid. His blue unseeing eyes seem to look past you.
Personality: Stoic and calm, he prefers to meditate than take action. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Ralf was born in the east. At a young age he loved to build and create. Ralf was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ralf decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To reunite with his old friends; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Disciplined, Persistence. Flaws: Disease. Bonds: Criminal record, Rich, Adventurer. Occupation: Bounty Hunter
Voice: Thin and wheezing
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!