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Advanced [show]


Geoffrey Fulton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is typically in his Carter uniform. His brown hair is greasy and uncared for. His eyes are amber and he is always smoking a pipe.

Personality: Geoffrey wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He got into the Carter business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Carter.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Disciplined. Flaws: Ugly, Forgetful. Bonds: Job, Poor. Occupation: Carter

Voice: Gruff and masculine

Attributes [hide]

Geoffrey Fulton, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)13 (+1) 14 (+2)12 (+1)
Skills Athletics +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Heward Anderton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He wears a brown vest and prefers green and black shirts. His boots appear to have been at one point steel toed but are quite worn down, and his gloved hand is found clutching a lance. He has styled his chestnut hair well, parting it to the left. His eyes are a pleasant blue.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His family was turned out during the war. He and his family wandered east to less war torn lands. Days after completing his studies, news broke out that his hometown was attacked by brigands. Heward was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Artistic. Flaws: Ugly, Sensitive, PTSD. Bonds: Enemies. Occupation: Barber

Voice: Rolls R's

Attributes [hide]

Heward Anderton, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)7 (-2) 14 (+2)10 (+0)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Silver comb with moonstones (900 gp). Brass mug with jade inlays (400 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp).


Social Check DCs


Gerard Stafford, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a slight overbite and is overall scrawny. His auburn hair is kept up in a ponytail inside a broad hat. His eyes are a pleasant amber.

Personality: Overbrimming with self-confidence, Gerard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Animals are drawn to him, and he is able to talk to them.

History: Gerard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted. Bonds: Adventurer, Poor, Immigrant. Occupation: Carpenter

Voice: Scandinavian accent

Attributes [hide]

Gerard Stafford, Male Human Fighter 5
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)11 (+0) 16 (+3)15 (+2)
Skills Perception +6, Persuasion +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 20000 cp.


Social Check DCs


Dean Tyndall, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. He carries with him a set of glaives on his belt, each one with a amber on the hilt. His brown hair is smooth and relatively long. His gray eyes dart from person to person to random spaces in the air.

Personality: He is calm most of the time but flees social interaction. Flattery will make him almost putty in your hands.

History: Dean hails from a village terrorized by gnolls. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants revenge against gnolls; and someone believes him a fraud

Ideals: Fighting. Flaws: Shy, Insane, Selfish. Bonds: Enemies. Occupation: Unemployed

Voice: Mumbles to self between sentences

Attributes [hide]

Dean Tyndall, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)14 (+2) 14 (+2)16 (+3)
Skills Insight +4, Stealth +5
Senses Passive Perception 12
Languages Common, Infernal, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 30 pp. Obsidian (10 gp). Star rose quartz (40 gp).


Social Check DCs


Shane Stratford, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many yellow ritualistic tattoos. He prefers to wear white pants and tee shirts. He has silver hair. He wears large thick round spectacles.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with his god.

History: Born in the west to a Armorer, Shane learned a great deal about his father's area of expertise. A gifted student he started as a Shoemaker, but he got bored and became a Armorer. He has built up a small fortune and can afford his own way.

Motivation: To reunite with his absent father; and wants to raise his children well

Flaws: Terse. Bonds: Religious, Job, Rich, Family. Occupation: Armorer

Voice: Gruff and masculine

Attributes [hide]

Shane Stratford, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)14 (+2) 11 (+0)14 (+2)
Skills Arcana +4, Investigation +4
Senses Passive Perception 10
Languages Common, Sylvan, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1200 sp. 1 Chain shirt.


Social Check DCs

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