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NPC Generator

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Advanced [show]


Dustin Gladstone, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His skin is fair and his fingers are delicate and long. He has styled his black hair well, parting it to the right. His ears are large.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the north to a Painter, Dustin learned a great deal about his father's area of expertise. A gifted student he started as a Carpenter, but he got bored and became a Painter. He struck the Painter job and began his own company from there.

Motivation: His religion dominates his actions; and further expansion of business

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Religious. Occupation: Painter

Voice: Mumbles to self between sentences

Attributes [hide]

Dustin Gladstone, Male Human Fighter 5
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 17 (+3)13 (+1) 13 (+1)12 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 700 gp.


Social Check DCs


Arnold Ramsay, Male Human [Permalink]

Personal [hide]

Description: He wears a violet shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His skin is fair and his fingers are delicate and long. He sports a long blonde beard, and similarly colored long hair. His skin is flawless and his amber eyes scan people very quickly.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He would rather hide behind his crafts than deal with other people.

History: He was raised in a white middle class family as the only child. He moved from fad to fad and when he turned 15 he discovered music. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and to get a good night's sleep

Ideals: Artistic. Flaws: Insomniac, Shy, Mundane. Bonds: Attractive. Occupation: Soapmaker

Voice: Speaks through clenched teeth

Attributes [hide]

Arnold Ramsay, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 4 (-3)11 (+0) 9 (-1)6 (-2)
Skills Persuasion +0, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Ernest Fidget, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a weathered and beat up set of banded mail beneath an oversized white coat. He has done his best to style his auburn hair to look like a famous performer. His eyes are brown and catlike.

Personality: He is fixated on the number 79. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is skeptical of what others tell him and is slow to trust.

History: A powerful brothel owner made him what he is. He worked as a nervous Miller and found it very stressful. He inherited the family business which he has now maintained for 7 years.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and he'd like to take his coworkers down a peg

Flaws: Insane, Shy. Bonds: Mentor, Job. Occupation: Miller

Voice: Slurs words

Attributes [hide]

Ernest Fidget, Male Human Fighter 4
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)17 (+3) 14 (+2)12 (+1)
Skills Investigation +5, Perception +4
Senses Passive Perception 14
Languages Common, Celestial, Orc, Aquan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Tim Clapham, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his blonde hair up. His violet unseeing eyes seem to look past you.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: From birth he was tutored by a cruel and relentless mentor. A freak accident while working with his Adventurer mother left him crippled. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: He is greedy; and he is a bit of a kleptomaniac

Flaws: Disease. Bonds: Rich, Job, Criminal record, Mentor, Debt. Occupation: Dyer

Voice: Slow speaker

Attributes [hide]

Tim Clapham, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)16 (+3) 6 (-2)11 (+0)
Skills Animal Handling +0, Sleight of Hand +1
Senses Passive Perception 8
Languages Common, Celestial, Orc, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Bertram Ainsley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a custom-built plate barding that's adorned with black lining and desert motifs. He has brown hair. He has gleaming, smiling gray eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a logical person and will generally grow upset if things defy logic and science.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Bertram reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Logical. Bonds: Immigrant, Military, In love. Occupation: Locksmith

Voice: Middle-eastern accent

Attributes [hide]

Bertram Ainsley, Male Human Fighter 4
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 18 (+4)17 (+3) 14 (+2)13 (+1)
Skills Intimidation +3, Perception +4
Senses Passive Perception 14
Languages Common, Auran, Dwarven, Halfling
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 300 gp. Red spinel (120 gp).


Social Check DCs

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