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NPC Generator

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Advanced [show]


Drogo Staurheim, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears professional attire. He has a small bristly mustache and wavy white hair. His brown eyes lackadaisically let the world flow into them.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Further he is a bit of a stoner and is frequently out of it.

History: The child of a Courier, who enjoyed hunting, Drogo was taken on many hunting expeditions. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Due to his spouse's obsession with being a Courier they were divorced and he won custody of their daughter. He worked as a Merchant, and he later adopted a second daughter.

Motivation: Wants to have a good time and be beloved; and to reunite with his absent father

Ideals: Optimist. Flaws: Addict. Bonds: Attractive, Nature, Family. Occupation: Merchant

Voice: Rolls R's

Attributes [hide]

Drogo Staurheim, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)13 (+1) 10 (+0)10 (+0)
Skills History +3, Survival +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. Red-brown spinel (80 gp). Red spinel (80 gp).


Social Check DCs


Theodoric Dumph, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries a battered shortspear and tarnished ceremonial dagger as well. He sports a long red beard, and similarly colored long hair. He has several tiny jet earrings on each ear.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in a small village he learned the ways of the warrior from his father. He made a point of taking high paying jobs and getting most of it up front. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theodoric fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Interpreter

Voice: Speaks with squeezed throat

Attributes [hide]

Theodoric Dumph, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)10 (+0) 15 (+2)10 (+0)
Skills Deception +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Chad Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing a long, yellow cloak, he is not a threatening figure. He keeps his long blonde hair kept up in a rat tail. His amber eyes are slightly larger than normal.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He always tries to repair and not replace. It was this mentality that drove him into the Mercenary business.

History: Born in a small village he learned the ways of the warrior from his father. His childhood dream was to be a Shipwright, but he was a colossal failure. He then took over the family business and is one of the better Mercenary for hire.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac

Ideals: Gifted, Persistence, Fighting. Bonds: Job, Criminal record. Occupation: Mercenary

Voice: Australian accent

Attributes [hide]

Chad Cumberbatch, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)14 (+2) 14 (+2)10 (+0)
Skills Medicine +4, Nature +4
Senses Passive Perception 12
Languages Common, Druidic, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 90 pp. 1 Crowbar.


Social Check DCs


Chad Perry, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tattered old clothes. He has dyed his greying golden hair a little too much giving a sharp golden color. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a massive crush on the younger sibling of the Servant who has hired him part-time. He always tries to repair and not replace. It was this mentality that drove him into the Servant business.

History: Born in the north to a Servant, Chad learned a great deal about his father's area of expertise. A gifted student he started as a Brewer, but he got bored and became a Servant. He has drifted from career to career and currently works as a Servant.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Persistence. Flaws: Ugly. Bonds: Immigrant, Has a crush, Job. Occupation: Servant

Voice: Squeaky

Attributes [hide]

Chad Perry, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)12 (+1) 17 (+3)16 (+3)
Skills Investigation +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Robert Hale, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He prefers to wear flannel. He has styled his auburn hair well, parting it to the left. His eyes are brown and he is always smoking a pipe.

Personality: He is witty, but his monotone delivery comes off as unnerving He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: The child of western immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and a strong sense of loyalty to human people

Ideals: Joker. Flaws: Ugly. Bonds: In love, Immigrant. Occupation: Bellfounder

Voice: pre-pubescent

Attributes [hide]

Robert Hale, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)9 (-1) 11 (+0)14 (+2)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1600 sp. 1 Masterwork Thieves’ tools. 1 Good lock.


Social Check DCs

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