John Spaulding, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears green leather gloves, a green jacket, and tight pants. His hair is silver, silky, and of moderate length. His eyes are amber and catlike.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: John was born with his mother's beautiful face. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Philantrophist, Impeccable. Flaws: Antagonistic. Bonds: Attractive. Occupation: Mayor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 13 (+1) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Diggory Halsey, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large grey jacket. His attire stands in sharp contrast to his scythe, which is beautifully polished and possesses an ornate carving of a card on it. He wears a wide-brimmed hat to cover his moderate length red hair. This green eyed northerner is not easily forgotten.
Personality: A skeptical and narcissistic man, Diggory's first love is himself. His second love is also himself. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born to a criminal king-pin and mafia family He helped his father out around the business and became quite the natural. He used his abilities to trick people and travel the world for free.
Motivation: He is unsatisfied with his job.
Ideals: Impeccable, Joker. Bonds: Criminal record, Job. Occupation: Map Maker
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Infernal, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 200 gp. 1 Minor magic item.
Tim Hadlee, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a blue shirt with thin brown vertical stripes and black pants. His hair is auburn and curly. He is baby faced.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a great chef.
History: Tim was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. He is searching for what he claims is his rightful reward.
Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption
Ideals: Gifted. Flaws: Depressed. Bonds: Job, Adventurer, Criminal record. Occupation: Sage
Voice: Switch between two voices
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 9 (-1) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3
Possessions: 1100 sp. Solid gold idol (800 gp). Solid gold idol (800 gp). 3 Alchemist’s fire. 4 Smokesticks.
Roland Myerscough, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is typically in his Bricklayer uniform. His golden hair is braided into rings. His brown eyes lackadaisically let the world flow into them.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a logical person and will generally grow upset if things defy logic and science.
History: Roland hails from a village terrorized by dire rats. He worked as a nervous Bricklayer and found it very stressful. He ran away from his former home and has been making his living as a Bricklayer for the past few years.
Motivation: Expand his business.
Ideals: Athletic, Optimist, Logical. Bonds: Job, Enemies. Occupation: Bricklayer
Voice: Speaks in third person
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 15 (+2) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Bertram Ashley, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and has the majority of his body covered in plate. His hair, while still mostly blonde, has prominent grey streaks. He has a tattooed face.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Miner arts, while his mother instructed him in etiquette, music and courtly manner. In his 15th year, his parents were killed by a gnolls raid, leaving Bertram alone in the world. After a stint in an orphanage, he was adopted. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he has money and likes to spend it
Ideals: Disciplined. Flaws: Secretive. Bonds: Rich, Enemies. Occupation: Miner
Voice: Uses sign language
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 14 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 21000 sp. Tourmaline (90 gp). Jasper (20 gp). Jade (90 gp).
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