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NPC Generator

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Advanced [show]


Frederick Ashley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a blue tunic with white highlights, and long brown pants that bunch up around his shoes. His white hair is singed and shortened. He has a tattooed face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is able to fit into much smaller and tighter spaces than normal.

History: Frederick was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Painter. He has gone from town to town working and never settling down anywhere, but has fallen for a local Weaver. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants to open a new tavern; and he would like to get married and retire

Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Job, Has a crush. Occupation: Painter

Voice: Deep voice with rolling R's

Attributes [hide]

Frederick Ashley, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)10 (+0) 12 (+1)14 (+2)
Skills Intimidation +4, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 8000 cp.


Social Check DCs


Richard Tenley, Male Human [Permalink]

Personal [hide]

Description: This man wears suspenders and white workpants. His shirt is brown, and he wears a heavy white leather apron most of the time, and sports empty pouches on his belt. His long golden hair is drawn into a two foot long braid. His green eyes are slightly larger than normal.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Miller, but he was a colossal failure. He tends to his Adventurer job now, and dutifully fulfills any obligations he has.

Motivation: To get a good night's sleep; and sabotage a competitor

Flaws: Greedy, Impulsive, Mundane, Insomniac. Bonds: Job. Occupation: Adventurer

Voice: Switch between two voices

Attributes [hide]

Richard Tenley, Male Human Fighter 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)16 (+3) 11 (+0)16 (+3)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common, Terran, Druidic, Ignan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 10000 cp.


Social Check DCs


Drogo Clare, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He very much looks the part of a Miner. He has a brown handlebar mustache and slicked back brown hair. His gray eyes are slightly larger than normal.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He always tries to repair and not replace. It was this mentality that drove him into the Miner business.

History: He comes from a rich eastern family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was always very intelligent and has formed a secret society of specialists.

Motivation: Further expansion of business; and balancing his hectic life and new miner responsibilities is difficult

Ideals: Optimist, Persistence. Flaws: Secretive. Bonds: Job, Rich. Occupation: Miner

Voice: Spits words with contempt

Attributes [hide]

Drogo Clare, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)14 (+2) 15 (+2)15 (+2)
Skills History +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


William Lindsey, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is generally shirtless and showing off his tattooed chest. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His fair skin shows little sign of his aristocratic breeding.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: William was born with his father's beautiful face. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. After months of barely getting by, William managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Wants a kiss; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Attractive, Family, Criminal record, Rich, Has a crush. Occupation: Animal Trainer

Voice: Speaks through clenched teeth

Attributes [hide]

William Lindsey, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)13 (+1) 15 (+2)13 (+1)
Skills Insight +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Norman Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears tight fighting clothing, which leaves very little to the imagination. Beneath his clothing is a huge mess of scar tissue. His silver hair is drawn into a tight pony tail with a cross scrunchie. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He dislikes all the random violence that takes place in the west. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norman fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Pacifist, Philantrophist. Bonds: Slave, Attractive. Occupation: Actor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Norman Birkenhead, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 40 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 18 (+4)11 (+0) 13 (+1)6 (-2)
Skills Insight +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp. 1 Masterwork studded leather. 1 Chain shirt. 1 Half-Plate.


Social Check DCs

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