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NPC Generator

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Advanced [show]


Reynard Law, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His hair is always cut to a buzz. This green eyed southerner is not easily forgotten.

Personality: Cocky and sure of himself, he believes he is the best Carpenter born in the past three hundred years. He is able to make almost anything out of random pieces of junk.

History: He is the product a well kept family trust fund and as such has never really known need. Reynard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and he is greedy

Ideals: Gifted. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Carpenter

Voice: Uses sign language

Attributes [hide]

Reynard Law, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)4 (-3) 10 (+0)15 (+2)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Justin Hale, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He likes to wear darkened spectacles and heavy clothing, no matter the weather, marred by beers. His red hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: Always inclined to offer people food he seems plenty friendly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Justin was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He became a Fletcher soon after.

Motivation: Sabotage a competitor; and balancing his hectic life and new fletcher responsibilities is difficult

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Job, Poor. Occupation: Fletcher

Voice: Thin and wheezing

Attributes [hide]

Justin Hale, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)12 (+1) 11 (+0)14 (+2)
Skills Acrobatics +2, Deception +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 300 gp.


Social Check DCs


Dean Allerton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'10" and wears a lot of dark rich colors, with gold accents. His golden hair is heavily combed to the left. He tend to wears goggles to shield his eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He would rather hide behind his crafts than deal with other people.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Artistic. Flaws: Greedy, Shy. Bonds: Attractive, Military. Occupation: Apothecary

Voice: Creaky witch voice

Attributes [hide]

Dean Allerton, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)16 (+3) 8 (-1)6 (-2)
Skills Arcana +5, History +5
Senses Passive Perception 9
Languages Common, Dwarven, Goblin, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 sp. 1 Masterwork Light wooden shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Trey Astley, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and has the majority of his body covered in plate. His skin is also unnaturally pale. He has chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He snorts whenever he laughs or is feeling confident. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born a particularly ugly child, much to the horror of his parents. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and he is a bit of a kleptomaniac

Flaws: Ugly, Insane. Bonds: Criminal record, Adventurer. Occupation: Mayor

Voice: Sleepy voice

Attributes [hide]

Trey Astley, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 16 (+3)8 (-1) 7 (-2)17 (+3)
Skills Arcana +1, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 200 gp.


Social Check DCs


Trym Thorpe, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His moppish brown hair is in a traditional bowl cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born at the edge of vast plains. Trym liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the west; and he has a rivalry with the church that dominates his actions

Ideals: Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Immigrant, Nature. Occupation: Armorer

Voice: Old thin voice

Attributes [hide]

Trym Thorpe, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)16 (+3) 14 (+2)14 (+2)
Skills Persuasion +4, Survival +4
Senses Passive Perception 12
Languages Common, Aquan, Gnoll, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Darkwood Buckler. 1 Half-Plate. 1 Masterwork Heavy steel shield.


Social Check DCs

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