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NPC Generator

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Advanced [show]


Guy Sharps, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. With bright black hair and a scraggly beard. He has a tattooed face.

Personality: Confrontational and typically high on some drug or another. He has all his life been fascinated with singing.

History: Gifted from a young age, Guy studied abroad. He moved from fad to fad and when he turned 15 he discovered singing. He became a Ruler soon after.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Artistic, Gifted. Flaws: Addict. Bonds: Job, Adventurer. Occupation: Ruler

Voice: Breathy voice

Attributes [hide]

Guy Sharps, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)13 (+1) 11 (+0)12 (+1)
Skills Acrobatics +2, Performance +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. 1 Masterwork Musical instrument.


Social Check DCs


Gerald Thackeray, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a very tight haircut. His ears are large.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a minor phobia of water and hates getting wet.

History: His mother raised him in a mountain cabin. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dyer work with an outfit from a few towns over. Dyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and he is unsatisfied with his job

Ideals: Fighting, Justice. Flaws: Ugly, Fearful. Bonds: Nature, Job. Occupation: Dyer

Voice: Soothing and warm

Attributes [hide]

Gerald Thackeray, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)8 (-1) 12 (+1)15 (+2)
Skills Investigation +1, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Banded agate (14 gp). Peridot (40 gp).


Social Check DCs


Godfrey Cromwell, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and likes to wear darkened spectacles and heavy clothing, no matter the weather. His auburn hair is kept up in a ponytail inside a deerstalker hat. He wears large thick round spectacles.

Personality: He is business-like. He takes instructions and follows them to the letter. He is obsessed with finding treasure.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother took him hunting and taught him how to get in the mind of other creatures. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Spice Merchant

Voice: Dutch accent

Attributes [hide]

Godfrey Cromwell, Male Human Fighter 4
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)12 (+1) 11 (+0)13 (+1)
Skills Acrobatics +3, History +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Manfred Cooper, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His black hair is braided into rings. He has hazel eyes and a green hat with a white feather.

Personality: He is mildly Human supremacist, though he does not identify as such. He enjoys reading and quiet.

History: Manfred was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Tailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Logical. Flaws: Racist. Bonds: Poor, Family. Occupation: Tailor

Voice: Spanish accent

Attributes [hide]

Manfred Cooper, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 15 (+2)14 (+2) 13 (+1)15 (+2)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 11
Languages Common, Draconic, Ignan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Ernest Alby, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a green deerstalker hat and green clothes. His hair, while still mostly chestnut, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He also hits on women, regardless of circumstances.

History: He got into the Barrister business at a young age. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: To reunite with his absent mother; and to be a jeweler again

Flaws: Depressed. Bonds: Has a crush, Job, Criminal record, Family. Occupation: Barrister

Voice: Eastern European accent

Attributes [hide]

Ernest Alby, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)10 (+0) 12 (+1)14 (+2)
Skills Insight +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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