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NPC Generator

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Advanced [show]


Patrick Hayes, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears grey trousers with yellow and brown striped suspenders. He wears various colorful collared shirts. His silver hair is unkempt and raggedy. His violet unseeing eyes seem to look past you.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. A true patriot, Patrick would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a Spy, his mother struggled to pay the bills. His mother was a soldier and died while he was still young. Patrick was left his mother's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He loathes his own lifestyle.

Flaws: Ugly, Disease, Depressed. Bonds: Poor, Military. Occupation: Bricklayer

Voice: Sleepy voice

Attributes [hide]

Patrick Hayes, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)13 (+1) 12 (+1)11 (+0)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2600 sp. Zircon (40 gp). Iolite (40 gp).


Social Check DCs


Tim Royal, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He sports a flattop hair cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Sold as a small child to a slaver, Tim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was a soldier and died while he was still young. Tim was left his father's suit of armor and trained in its use and care. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Joker. Bonds: Attractive, Rich, Mentor, Military. Occupation: Laborer

Voice: Jittery and nervous

Attributes [hide]

Tim Royal, Male Human Fighter 4
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)14 (+2) 17 (+3)9 (-1)
Skills Religion +4
Senses Passive Perception 13
Languages Common, Infernal, Giant
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 4 Tanglefoot bags. 1 Everburning torch. 3 Alchemist’s fire.


Social Check DCs


Drogo Holton, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears baggy green pantaloons and a blue scarf. His skin is also unnaturally pale. He has done his best to style his auburn hair to look like a famous performer. He has a tattooed face.

Personality: A skeptical and narcissistic man, Drogo's first love is himself. His second love is also himself. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born in the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ploughman. He struck the Ploughman job and began his own company from there.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Immigrant, Job. Occupation: Ploughman

Voice: Speaks like tongue is numb

Attributes [hide]

Drogo Holton, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)14 (+2) 15 (+2)10 (+0)
Skills Arcana +4, Deception +2
Senses Passive Perception 12
Languages Common, Sylvan, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Shane Wheatley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a blue cloak and cross-gartered brown stockings and is in decent physical shape. His red hair is long and unkept. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He speaks before he thinks and is too direct. He is lazy and tries to find solutions quickly.

History: The child of a Sage, who enjoyed hunting, Shane was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He's since become an addict/alcoholic.

Motivation: To prove his worth to the world.

Flaws: Ugly, Addict, Impulsive, Lazy. Bonds: Nature. Occupation: Dilettante

Voice: Hissing voice

Attributes [hide]

Shane Wheatley, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)12 (+1) 14 (+2)13 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Dustin Redfield, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a brown cloak and cross-gartered grey stockings and is in decent physical shape. With bright chestnut hair and a scraggly beard. He has brown eyes.

Personality: This man loves painting and to teach people painting more than just about anything. He takes great joy in being the best Merchant in town.

History: Born in the west to a Merchant, Dustin learned a great deal about his mother's area of expertise. His mother took him hunting and taught him how to get in the mind of other creatures. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To get a good night's sleep; and wants to open a new tavern

Ideals: Artistic. Flaws: Antagonistic, Insomniac. Bonds: Job, Nature. Occupation: Merchant

Voice: Farmer accent

Attributes [hide]

Dustin Redfield, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)6 (-2) 9 (-1)11 (+0)
Skills Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp.


Social Check DCs

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