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Advanced [show]


Cory Copeland, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair and beard is wavy and long. His eyes are likewise green. His teeth are white and perfect.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Cory took refuge in the large cave and found the beat up hammer and armor he uses now. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Human compassion; and retire the richest man in the east

Ideals: Entrepeneur, Joker. Flaws: Racist. Bonds: Attractive, Nature. Occupation: Mason

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Cory Copeland, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)16 (+3) 10 (+0)12 (+1)
Skills History +5, Nature +5
Senses Passive Perception 10
Languages Common, Abyssal, Terran, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1600 sp. 1 Chain shirt. 1 Breastplate. 1 Banded mail.


Social Check DCs


Ernest Van Es, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'8" and wears very tight pants and wife beaters, though occasionally he sports a grey coat. His right hand appears badly burned and disfigured. His black hair is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He always tries to repair and not replace. It was this mentality that drove him into the Shoemaker business.

History: He was raised in a island tribe. His mother took him hunting and taught him how to get in the mind of other creatures. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To share knowledge with the world.

Ideals: Joker, Persistence, Logical. Bonds: Nature. Occupation: Shoemaker

Voice: Speaks with squeezed throat

Attributes [hide]

Ernest Van Es, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)13 (+1) 13 (+1)14 (+2)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Henry Burton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He dresses well, wearing yellow shirts, loose pants, and blazers most of the time. He has a long white beard with little hanging trinkets. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He loves telling others what to do and how they should feel about things. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Gifted from a young age, Henry studied abroad. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He has been saving his money to try and buy his brother's freedom.

Motivation: Nothing but the best is good enough for him; and obtaining odd cultural human artifacts is his passion

Ideals: Opinionated, Impeccable, Gifted. Bonds: Attractive. Occupation: Mortician

Voice: Low and grunting

Attributes [hide]

Henry Burton, Male Human Fighter 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)11 (+0) 17 (+3)9 (-1)
Skills Medicine +5, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 7000 sp.


Social Check DCs


Gunter Carlisle, Male Human [Permalink]

Personal [hide]

Description: He dresses in yellow turtlenecks beneath a brown coat with blue slacks, and he perpetually has his trident ready. His tied-back hair is white. He wears round tiny glasses practically rammed into his face.

Personality: Abrasive and pushy, he has a hard time making friends. He is lazy and tries to find solutions quickly.

History: The child of a Bellfounder, who enjoyed hunting, Gunter was taken on many hunting expeditions. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Lazy. Bonds: Nature. Occupation: Bowyer

Voice: Slurs words

Attributes [hide]

Gunter Carlisle, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 7
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 13 (+1)12 (+1) 16 (+3)13 (+1)
Skills Perception +5, Performance +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0

Possessions: 6000 cp. 4 Smokesticks. 4 Thunderstones. 4 Holy water.


Social Check DCs


Geoffrey Reid, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. His moppish blonde hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He moved out north to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: His religion dominates his actions.

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Criminal record, Religious. Occupation: Blacksmith

Voice: Draws out vowels

Attributes [hide]

Geoffrey Reid, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)12 (+1) 11 (+0)10 (+0)
Skills Performance +2, Stealth +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1900 sp.


Social Check DCs

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