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NPC Generator

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Advanced [show]


Roger Woods, Male Human [Permalink]

Personal [hide]

Description: An older man who wears baggy tan pantaloons and a blue scarf, he is not a threatening figure. His head has been shaved. He has gleaming, smiling amber eyes.

Personality: He is irascible and easily irritated. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Roger was left his father's suit of armor and trained in its use and care. Due to his spouse's obsession with being a Sailor they were divorced and he won custody of their son. He worked as a Junk Dealer, and he later adopted a second son.

Motivation: Regain custody of his son; and his relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Family, Military. Occupation: Junk Dealer

Voice: Uses lots of figures of speech

Attributes [hide]

Roger Woods, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)16 (+3) 18 (+4)13 (+1)
Skills Animal Handling +6, Religion +5
Senses Passive Perception 14
Languages Common, Terran, Orc, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 4000 cp.


Social Check DCs


Anthony Copeland, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has moderate length auburn hair. His violet unseeing eyes seem to look past you.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is an amazing painter.

History: He was born in a small island village. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Apothecary work with an outfit from a few towns over. Apothecary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Apothecary soon after.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Disease, Terse. Bonds: Nature, Job, Debt. Occupation: Apothecary

Voice: Smooth and feminine

Attributes [hide]

Anthony Copeland, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)15 (+2) 10 (+0)12 (+1)
Skills Persuasion +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Abyssal, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1700 sp. Iolite (80 gp). Jet (70 gp). Malachite (11 gp). 1 Silk rope. 1 Masterwork Thieves’ tools.


Social Check DCs


Ernest Graeme, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His silver hair is lengthy and is close to two feet long. He is baby faced.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mason arts, while his mother instructed him in etiquette, music and courtly manner. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: He feels threatened by others; and he's repulsed by the pc

Flaws: Antagonistic, PTSD, Fearful. Bonds: Rich, Has a crush, Religious. Occupation: Mason

Voice: Spanish accent

Attributes [hide]

Ernest Graeme, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)10 (+0) 16 (+3)15 (+2)
Skills History +2, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 sp. 4 Alchemist’s fire. 4 Antitoxin. 1 Everburning torch.


Social Check DCs


Ralf Stanley, Male Human [Permalink]

Personal [hide]

Description: A 6'1" eastern man, he wears dark leathers with embroidery. He has no hair. He wears a mask on his face.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He has a minor phobia of water and hates getting wet.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Courier hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his singing dream.

Motivation: Find a way to reverse the transformation of his brother; and to unite with his brother

Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Poor, Family. Occupation: Courier

Voice: Low and grunting

Attributes [hide]

Ralf Stanley, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)9 (-1) 12 (+1)8 (-1)
Skills Performance +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Everard Myerscough, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'5" and wears tight fighting clothing, which leaves very little to the imagination. His auburn hair is cut short with large spiked bangs in the front. His gray eyes are passionate and lively.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He also has developed a complete distrust of the Glassblower profession.

History: The child of western immigrants he idolized his father. His father had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Everard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wishes to resurrect an old love; and he has money and likes to spend it

Ideals: Fighting. Bonds: Job, Immigrant, Rich, In love. Occupation: Weaver

Voice: Low and grunting

Attributes [hide]

Everard Myerscough, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)11 (+0) 14 (+2)12 (+1)
Skills Medicine +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 10 pp. 1 Darkwood Buckler. 1 Breastplate. 1 Buckler.


Social Check DCs

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