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NPC Generator

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Advanced [show]


Dean Marley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He usually wears his brown robe and has his greatsword always slung over his shoulder. He sports a flattop hair cut. His eyes, though not visible through his cowl, are gray.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. A true patriot, Dean would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Dean was born the youngest of three triplets. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Dean grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dean. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to raise his children well; and doesn't want to be a soapmaker and was forced into it by his family

Ideals: Passionate. Bonds: Immigrant, Military, Family, Criminal record. Occupation: Soapmaker

Voice: French accent

Attributes [hide]

Dean Marley, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)11 (+0) 14 (+2)9 (-1)
Skills Medicine +4, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1600 sp.


Social Check DCs


Shane Halsey, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is wearing a long, blue, dusty cloak. His whole body is exceptionally muscular. He has silver hair. He wears large thick round spectacles.

Personality: Eccentric and domineering, Shane will drive conversation. He is a very good compulsive liar and kleptomaniac.

History: He was born in the east, but his parents moved at a very young age to the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barkeep. He has recently gotten a pet goose that steals things from people.

Motivation: He is greedy; and to be a ruler again

Ideals: Extrovert. Bonds: Immigrant, Criminal record, Job, Rich. Occupation: Barkeep

Voice: Draws out vowels

Attributes [hide]

Shane Halsey, Male Human Fighter 4
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)10 (+0) 12 (+1)15 (+2)
Skills Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 19000 cp. Red spinel (140 gp). Jade (140 gp). Banded agate (8 gp).


Social Check DCs


Gerald Axton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. With bright black hair and a scraggly beard. He wears crescent spectacles with a black brim.

Personality: His tongue was cut out and he uses sign language. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His mother raised him in a mountain cabin. He worked as a nervous Healer and found it very stressful. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Disease. Bonds: Rich, Nature, Job. Occupation: Healer

Voice: Whispers

Attributes [hide]

Gerald Axton, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)14 (+2) 17 (+3)16 (+3)
Skills Acrobatics +1, Deception +5
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +5

Possessions: 100 gp. Amber (140 gp). Jet (140 gp). Red garnet (140 gp).


Social Check DCs


Bertram Blackwood, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has relatively light skin and is very physically imposing due to his abundance of muscles. His silver hair is cut jaggedly and amateurishly. He wears crescent spectacles with a black brim.

Personality: He can speak with the recently deceased. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Bertram was born in the east. At a young age he loved to build and create. His arcane abilities were realized during a raid on his village. He has achieved small success as a Sculptor.

Motivation: Wants to raise his children well.

Ideals: Gifted, Persistence. Bonds: Family, Job. Occupation: Sculptor

Voice: High pitched, excited

Attributes [hide]

Bertram Blackwood, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)14 (+2) 8 (-1)7 (-2)
Skills Acrobatics +2, History +4
Senses Passive Perception 9
Languages Common, Orc, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 3200 sp.


Social Check DCs


Roger Cromwell, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a green vest and prefers black and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His head has been shaved. He has green eyes.

Personality: He has a massive crush on the younger sibling of the Doctor who has hired him part-time. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a Hunter, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Poor. Occupation: Doctor

Voice: Can't modulate volume

Attributes [hide]

Roger Cromwell, Male Human Fighter 5
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)14 (+2) 18 (+4)8 (-1)
Skills Arcana +5, Religion +5
Senses Passive Perception 14
Languages Common, Aquan, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: Star ruby (600 gp).


Social Check DCs

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