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Advanced [show]


Gerard Tatum, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally well dressed albeit a few years behind the times. He has a long silver beard with little hanging trinkets. He tend to wears goggles to shield his eyes.

Personality: Gerard wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is lazy, self-centered, vain, and jealous.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.

Motivation: To reunite with his old friends; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Disciplined, Artistic. Flaws: Selfish. Bonds: Attractive, Immigrant. Occupation: Miner

Voice: Ums and uhs a lot

Attributes [hide]

Gerard Tatum, Male Human Fighter 4
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)8 (-1) 11 (+0)12 (+1)
Skills Investigation +1, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 25000 cp. Star rose quartz (60 gp). 1 Minor magic item.


Social Check DCs


Robert Appleton, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'1" and wears tight fitting clothing which further accentuates his frame. His left leg appears badly burned and disfigured. His golden hair and beard is wavy and long. He is baby faced.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is used to getting what he wants. In part because he is a meticulous planner.

History: The child of western immigrants he idolized his mother. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him.

Ideals: Professionalism, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Sailor

Voice: Relaxed voice

Attributes [hide]

Robert Appleton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)13 (+1) 10 (+0)18 (+4)
Skills Survival +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Adelard Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His whole body is exceptionally muscular. He has silver hair. His fierce hazel eyes like to dwell on things.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in a small village he learned the ways of the warrior from his father. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Adelard grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Adelard. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable

Ideals: Fighting. Bonds: Rich, Immigrant, Criminal record, Adventurer. Occupation: Spice Merchant

Voice: Farmer accent

Attributes [hide]

Adelard Wordsworth, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)13 (+1) 9 (-1)12 (+1)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2000 sp. Gold dragon comb with red garnet eye (600 gp).


Social Check DCs


Godfrey Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a white suit, grey shirt, and green tie. He carries with him a set of crossbows, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his golden hair to look like a famous performer. His skin is flawless and his gray eyes scan people very quickly.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. When he's not drinking or sleeping the drinks off, he's doing writing.

History: His father raised him in a mountain cabin. Godfrey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic. Flaws: Selfish. Bonds: Attractive, Nature. Occupation: Healer

Voice: pre-pubescent

Attributes [hide]

Godfrey Bradshaw, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)10 (+0) 10 (+0)16 (+3)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gomory Graeme, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and is pretty ugly. His hair is always cut to a buzz. He has a dull look in his amber eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is afraid of women and trembles around them

History: He was always a brilliant, if unscrupulous mind. His mother had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Disciplined, Logical. Flaws: Ugly, Shy, Insane. Bonds: Rich. Occupation: Courier

Voice: High pitched, excited

Attributes [hide]

Gomory Graeme, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)14 (+2) 12 (+1)6 (-2)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 11
Languages Common, Abyssal, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 13000 cp.


Social Check DCs

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