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Gilbert Holton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he typically wears a sleeveless long coat of deep black leather and dull grey iron scale mail. His brown hair is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born into a rich family. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Gilbert never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: To pay off his debts; and he uses money and sex appeal to get what he needs

Ideals: Opinionated. Bonds: Attractive, In love, Rich, Debt. Occupation: Brewer

Voice: Scandinavian accent

Attributes [hide]

Gilbert Holton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 13 (+1)13 (+1) 15 (+2)11 (+0)
Skills Performance +2, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Justin Bradly, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape, marred by teas. His moppish golden hair is in a traditional bowl cut. His blue eyes have a joyful gleam in them most of the time.

Personality: Overbrimming with self-confidence, Justin isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a very good compulsive liar and kleptomaniac.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Justin was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Justin decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He hasn't been sleeping well lately.

Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Impeccable. Flaws: Ugly, Disease, Insomniac. Bonds: Criminal record. Occupation: Sculptor

Voice: Complex vocabulary, royal

Attributes [hide]

Justin Bradly, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 13 (+1)14 (+2) 10 (+0)7 (-2)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Undercommon, Elven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 sp.


Social Check DCs


Manfred Tyndall, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear grey clothing when he does not wear armor. He has a long black beard with little hanging trinkets. His gray eyes dart from person to person.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now mingles about in high society.

Motivation: To share knowledge with the world; and he would like to get married and retire

Ideals: Logical. Flaws: Depressed, Racist. Bonds: Has a crush, Adventurer, Rich. Occupation: Gardener

Voice: Spits and sputters

Attributes [hide]

Manfred Tyndall, Male Human Fighter 4
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 17 (+3)11 (+0) 17 (+3)6 (-2)
Skills Acrobatics +4, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +5

Possessions: 400 gp.


Social Check DCs


Roger Shelley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair is thinning but still full. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He also has developed a complete distrust of the Interpreter profession.

History: Roger was raised in a hard working conservative environment. Like his mother and his brother before him, after school he went straight into learning to become a Banker. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Athletic. Flaws: Addict, Antagonistic. Bonds: Job. Occupation: Banker

Voice: Raspy

Attributes [hide]

Roger Shelley, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)15 (+2) 10 (+0)11 (+0)
Skills Deception +2, Investigation +4
Senses Passive Perception 10
Languages Common, Druidic, Aquan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 45000 sp.


Social Check DCs


Drogo Carlisle, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a long silver beard with little hanging trinkets. He has a tattooed face.

Personality: This man loves writing and to teach people writing more than just about anything. Drogo is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends.

Ideals: Artistic. Bonds: Adventurer, Family, Military, Mentor. Occupation: Butcher

Voice: Jamaican accent

Attributes [hide]

Drogo Carlisle, Male Human Fighter 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)12 (+1) 13 (+1)13 (+1)
Skills Insight +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 4000 sp. Chrysoberyl (140 gp). Amethyst (140 gp).


Social Check DCs

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