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NPC Generator

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Advanced [show]


Bertram Bradley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear ponchos typically of a light black in addition to tight pants. His hair, while still mostly black, has prominent grey streaks. He is baby faced.

Personality: He is very quiet and rarely speaks above a whisper. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: The child of a Banker, who enjoyed hunting, Bertram was taken on many hunting expeditions. Bertram abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Further expansion of business; and he is unsatisfied with his job

Flaws: Shy. Bonds: Military, Nature, Adventurer, Job. Occupation: Guard

Voice: Mumbles to self between sentences

Attributes [hide]

Bertram Bradley, Male Human Fighter 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)16 (+3) 16 (+3)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 13
Languages Common, Gnoll, Ignan, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Kody Enfield, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'6" and wears very tight pants and wife beaters, though occasionally he sports a yellow coat. His hair is silver and curly. His eyes are violet.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a minor phobia of water and hates getting wet.

History: A powerful necromancer made him what he is. A few years later when the west was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: Wants to work out more often; and he is terrified, and will act out of fear

Ideals: Athletic. Flaws: Selfish, Fearful. Bonds: Mentor, Immigrant. Occupation: Barkeep

Voice: Ums and uhs a lot

Attributes [hide]

Kody Enfield, Male Human Fighter 4
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 8
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)6 (-2) 16 (+3)12 (+1) 13 (+1)11 (+0)
Skills Animal Handling +3, Arcana +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -1 / 1d10-3, Ranged +0 / 1d10-2, Grapple -2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Richard Carlisle, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a tight fitting grey shirt and pants. He has golden hair. His eyes are likewise hazel.

Personality: He speaks before he thinks and is too direct. He is frequently practicing swordplay.

History: The child of eastern immigrants he idolized his father. He went to a religious school and was inspired by the priests there in charitable deeds. He left for the east, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Impulsive. Bonds: Attractive, Military, Immigrant, Religious. Occupation: Herbalist

Voice: Speaks with squeezed throat

Attributes [hide]

Richard Carlisle, Male Human Fighter 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 7 (-2)12 (+1) 10 (+0)8 (-1)
Skills Perception +2, Religion +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 11000 sp. Golden pearl (110 gp).


Social Check DCs


Gunter Blakeley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His top hat is riddled with cuts and holes. His amber eyes lackadaisically let the world flow into them.

Personality: This man loves writing and to teach people writing more than just about anything. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his sister

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Family, Job. Occupation: Tanner

Voice: Sensual and smooth

Attributes [hide]

Gunter Blakeley, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)14 (+2) 15 (+2)13 (+1)
Skills Persuasion +3, Survival +4
Senses Passive Perception 12
Languages Common, Ignan, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Diggory Tatum, Male Human [Permalink]

Personal [hide]

Description: He wears a white tunic with pastel highlights, and long violet pants that bunch up around his shoes. His long brown hair is drawn into a two foot long braid. He wears a mask on his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His father raised him in a mountain cabin. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now spends his time doing works of charity.

Motivation: Revenge; and someone believes him a fraud

Ideals: Entrepeneur, Philantrophist. Flaws: Antagonistic. Bonds: Nature, Mentor, Enemies. Occupation: Healer

Voice: Dark and ominous

Attributes [hide]

Diggory Tatum, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 12 (+1)16 (+3) 8 (-1)13 (+1)
Skills Animal Handling +1, Performance +3
Senses Passive Perception 9
Languages Common, Undercommon, Goblin, Halfling
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: Just what you see.


Social Check DCs

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