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Advanced [show]


Roger Stansfield, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He usually wears his blue robe and has his dagger always slung over his shoulder. His whole body is exceptionally muscular. His hair is golden and very short. He wears an eyepatch.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He invites people to come help in his community garden.

History: Roger hails from a village terrorized by orcs. Because his father participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He wants revenge against orcs.

Ideals: Philantrophist. Flaws: Ugly, Emotional. Bonds: Immigrant, Enemies. Occupation: Detective

Voice: Soft and melodious

Attributes [hide]

Roger Stansfield, Male Human Fighter 4
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)8 (-1) 14 (+2)14 (+2)
Skills Investigation +1, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Tim Tickle, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft red waves gently in the breeze. His hair is red, silky, and of moderate length. He is very pretty but has cold, dead eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job.

Ideals: Artistic. Bonds: Rich, Attractive, Job, Family. Occupation: Slave Trader

Voice: Booming voice

Attributes [hide]

Tim Tickle, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)15 (+2) 13 (+1)14 (+2)
Skills Investigation +4, Stealth +2
Senses Passive Perception 11
Languages Common, Undercommon, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 600 sp. 1 Chain shirt. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Richard Adley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is dressed in a clean red cloak covering his clean studded leather. He has styled his white hair well, parting it to the right. He wears crescent spectacles with a black brim.

Personality: A skeptical and narcissistic man, Richard's first love is himself. His second love is also himself. He is a great chef.

History: Richard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Ploughman kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Impeccable, Gifted. Bonds: Poor, Criminal record. Occupation: Ploughman

Voice: French accent

Attributes [hide]

Richard Adley, Male Human Fighter 4
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)10 (+0) 16 (+3)15 (+2)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 36000 sp. Deep green spinel (120 gp).


Social Check DCs


Lance Addington, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized tan coat. He has a red handlebar mustache and slicked back red hair. His blue eyes are passionate and lively.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is obsessed with a lost civilization.

History: His parents moved while he was still in utero so he is the first generation to be born here. Lance was born on a far northern forest where he grew up under the tutelage of his mother, an expert Dilettante. He now travels the world, in search of power and loot.

Motivation: Someone believes him a fraud; and a deep hatred of orcs

Bonds: Adventurer, Immigrant, Enemies. Occupation: Dilettante

Voice: High pitched and raspy

Attributes [hide]

Lance Addington, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)13 (+1) 6 (-2)12 (+1)
Skills Deception +3, Stealth +4
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Brown-green garnet (110 gp).


Social Check DCs


Raymond Burton, Male Human [Permalink]

Personal [hide]

Description: He wears just a brown suit. He carries with him a set of shortspears on his belt, each one with a amber on the hilt. His blonde hair is lengthy and is close to two feet long. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also has developed a complete distrust of the Layabout profession.

History: Sold as a small child to a wizard, Raymond was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. He tends to his Priest job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Bonds: Job, Mentor, Attractive. Occupation: Priest

Voice: Speaks fast with a slight lisp

Attributes [hide]

Raymond Burton, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)8 (-1) 6 (-2)12 (+1)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs

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