Theodoric Yardley, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He dresses in white turtlenecks beneath a black coat with violet slacks. His hair, while still mostly blonde, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is able to make almost anything out of random pieces of junk.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Gifted, Logical. Flaws: Insane, Emotional. Bonds: Military. Occupation: Marshal
Voice: Breathy voice
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 200 gp. 1 Bullseye lantern. 1 Superior lock. 1 Bullseye lantern.
Tim Clive, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is generally well dressed albeit a few years behind the times. He has a long golden beard with little hanging trinkets. He has gleaming, smiling brown eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From his teen years he was always beautiful and desirable, so people have always doted on him. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is wracked by social anxiety; and he is currently in port desperately looking for someone to get him out
Flaws: Emotional, Fearful. Bonds: Attractive, Slave. Occupation: Marshal
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 18000 cp.
Alex Beckwith, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a flail, but if one is not available he will default to his sword. His small hat is riddled with cuts and holes. This hazel eyed northerner is not easily forgotten.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is able to fit into much smaller and tighter spaces than normal.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His psionic abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted. Flaws: Ugly, Shy. Occupation: Hunter
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Halfling, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp. 1 Masterwork Musical instrument. 1 Masterwork manacles. 1 Magnifying glass.
Nicholas Cornish, Male Human [Permalink]
Personal [hide]
Description: This eastern man prefers to wear tan pants and tee shirts. His clothes are grease stained in places. He has a very tight haircut. He is very pretty but has cold, dead eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is currently in port desperately looking for someone to get him out; and wants to work out more often
Flaws: Shy, Impulsive. Bonds: Poor, Immigrant, Attractive. Occupation: Miner
Voice: Hissing voice
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Randal Davenport, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears brown trousers with tan and black striped suspenders. He wears various colorful collared shirts and is in decent physical shape. His black hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He loves telling others what to do and how they should feel about things. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born to loving parents in a slum to the west. His father took him hunting and taught him how to get in the mind of other creatures. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Expand his business; and he's looking for his big break
Ideals: Opinionated. Bonds: Adventurer, Poor, Nature, Job. Occupation: Fisher
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 6 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 1500 sp. 1 Darkwood Buckler. 1 Half-Plate. 1 Darkwood Buckler.
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Their contribution stands as a beacon of hope for all adventurers!
