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NPC Generator

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Advanced [show]


Manfred Barton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a black costume with the symbols of his god on his torso. He has a long auburn beard with little hanging trinkets. His eyes are amber and catlike.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born in a small village he learned the ways of the warrior from his father. He went to a religious school and was inspired by the priests there in charitable deeds. Recently he has begun working with bootleggers and crooks.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Athletic, Fighting. Flaws: Selfish. Bonds: Criminal record, Religious. Occupation: Guard

Voice: Sighs a lot, exhausted

Attributes [hide]

Manfred Barton, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)9 (-1) 8 (-1)14 (+2)
Skills Insight +1, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Drogo Thorpe, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a long, green cloak. His auburn hair is drawn into a tight pony tail with a skull scrunchie. He has a tattooed face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He dropped out of school before completing his studies. Days after completing his studies, news broke out that his hometown was attacked by giants. Drogo was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Many giants want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Logical. Flaws: Secretive. Bonds: Rich, Enemies. Occupation: Fisher

Voice: Prounounces S like Z

Attributes [hide]

Drogo Thorpe, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 9 (-1)11 (+0) 12 (+1)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 900 sp.


Social Check DCs


Don Breeden, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He very much looks the part of a Weaver. His brown hair is greasy and uncared for. His fierce violet eyes like to dwell on things.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is an amazing painter.

History: From birth he was tutored by a cruel and relentless mentor. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality.

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Adventurer, Mentor. Occupation: Weaver

Voice: Tuts and clicks tongue

Attributes [hide]

Don Breeden, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 8 (-1)13 (+1) 11 (+0)13 (+1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gomory Wilberforce, Male Human [Permalink]

Personal [hide]

Description: This southern man is wearing colorful clothing, dressed as a Fisher. His clothes are grease stained in places. His hair is short and auburn. His ears are large.

Personality: He will rave to anyone who will listen. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was always a brilliant, if unscrupulous mind. A few years later when the east was not economically sound they moved to his current location. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he is wracked by social anxiety

Ideals: Logical. Flaws: Ugly, Insane, Fearful. Bonds: Poor, Immigrant. Occupation: Fisher

Voice: Speaks with back of mouth

Attributes [hide]

Gomory Wilberforce, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)4 (-3) 11 (+0)9 (-1) 12 (+1)16 (+3)
Skills Acrobatics -1, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple +5

Possessions: 1300 sp. 3 Holy water.


Social Check DCs


Wymar Brandon, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He tends to wear a large black jacket. He wears his brown hair down. His violet eyes dart from person to person to random spaces in the air.

Personality: Wymar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. A true patriot, Wymar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: The child of a Brewer, who enjoyed hunting, Wymar was taken on many hunting expeditions. He moved from fad to fad and when he turned 15 he discovered poetry. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To find somewhere to settle down; and he wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Secretive, Mundane. Bonds: Poor, Military, Nature. Occupation: Performer

Voice: Smooth and feminine

Attributes [hide]

Wymar Brandon, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)11 (+0) 17 (+3)11 (+0)
Skills Performance +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2100 sp.


Social Check DCs

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