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NPC Generator

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Advanced [show]


Drogo Tinley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has a small bristly mustache and wavy chestnut hair. He wears a mask on his face.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better world.

Motivation: He wants to meet his childhood hero; and wishes to resurrect an old love

Flaws: Fearful. Bonds: Enemies, Poor, Adventurer, In love. Occupation: Guard

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Drogo Tinley, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)14 (+2) 8 (-1)6 (-2)
Skills Arcana +4, Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 cp. Lapis lazuli (13 gp). Onyx (80 gp). Azurite (13 gp).


Social Check DCs


Peter Morley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His silver hair is greying along the sides and has receded to reveal a widow's peak. His fierce brown eyes like to dwell on things.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is an amazing painter.

History: A powerful necromancer made him what he is. Peter was born on a far northern desert where he grew up under the tutelage of his mother, an expert Sellsword. He was granted arcane powers by his dying brother.

Motivation: He seems to be bored by most things; and he feels the way he acts is they only way to get by in the world

Ideals: Opinionated, Gifted. Bonds: Poor, Mentor, Immigrant. Occupation: Sellsword

Voice: Strong lisp

Attributes [hide]

Peter Morley, Male Human Fighter 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)11 (+0) 12 (+1)10 (+0)
Skills Insight +4, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Solomon Spaulding, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is cut close to his head. His eyes are hazel.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. As a young adult he joined a group advocating for an improvement in Human conditions. In the meantime he has taken over work as a Crown-heir and occasionally as a mercenary.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Philantrophist, Artistic. Flaws: Racist. Bonds: Attractive. Occupation: Crown-heir

Voice: Gruff and masculine

Attributes [hide]

Solomon Spaulding, Male Human Fighter 5
Medium (6'2") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)11 (+0) 12 (+1)12 (+1)
Skills Acrobatics +5, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4

Possessions: 600 gp. Zircon (60 gp). Bloodstone (60 gp). Eye agate (16 gp). Blue quartz (16 gp).


Social Check DCs


Thomas Middleton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He wears an entirely red suit with yellow socks and a vest with buckled shoes. He has moderate length red hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has always had a great fascination with Human culture. He is afraid of women and trembles around them

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A gifted student he started as a Carter, but he got bored and became a Mercenary. He ran away from his former home and has been making his living as a Mercenary for the past few years.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and sabotage a competitor

Flaws: Racist, Shy. Bonds: Religious, Job, Enemies. Occupation: Mercenary

Voice: Scandinavian accent

Attributes [hide]

Thomas Middleton, Male Human Fighter 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 14 (+2)9 (-1) 14 (+2)17 (+3)
Skills Animal Handling +5, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3

Possessions: 2000 sp. 1 Smokesticks. 1 Holy water. 3 Acid flasks.


Social Check DCs


Raymond Quinton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and wears baggy grey pantaloons and a white scarf. His left leg appears badly burned and disfigured. His moppish black hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Raymond took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has dedicated himself to building a better world.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to share knowledge with the world

Ideals: Gifted, Logical. Flaws: Shy. Bonds: Adventurer. Occupation: Layabout

Voice: German accent

Attributes [hide]

Raymond Quinton, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)16 (+3) 13 (+1)13 (+1)
Skills Athletics +4, Investigation +5
Senses Passive Perception 11
Languages Common, Goblin, Aquan, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +5

Possessions: 20 pp.


Social Check DCs

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