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Advanced [show]


Lance Yeardley, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He sports a long golden beard, and similarly colored long hair. His face is scarred and worn.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Born in the west to a Herbalist, Lance learned a great deal about his father's area of expertise. He worked as a nervous Herbalist and found it very stressful. He then took over the family business and is one of the better Herbalist for hire.

Motivation: To end his boredom.

Flaws: Ugly, Mundane. Bonds: Enemies, Job. Occupation: Herbalist

Voice: Pirate accent

Attributes [hide]

Lance Yeardley, Male Human Fighter 4
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)11 (+0) 8 (-1)11 (+0)
Skills Medicine +1, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 16000 cp. 1 Minor magic item.


Social Check DCs


Anselm Ryland, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a white tunic with green highlights, and long black pants that bunch up around his shoes. His silver hair is lengthy and is close to two feet long. His ears are large.

Personality: Anselm hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is obsessed with a lost civilization.

History: He got into the Jeweler business at a young age. His father was a soldier and died while he was still young. Anselm was left his father's suit of armor and trained in its use and care. He became a Jeweler soon after.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Adventurer, Job, Military. Occupation: Jeweler

Voice: Forgets to breathe while speaking

Attributes [hide]

Anselm Ryland, Male Human Fighter 4
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)16 (+3) 10 (+0)10 (+0)
Skills Arcana +5, Survival +2
Senses Passive Perception 10
Languages Common, Infernal, Orc, Elven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. Onyx (40 gp). Tiger eye turquoise (16 gp). Golden pearl (110 gp). White pearl (110 gp). 1 Minor magic item.


Social Check DCs


Odo Wellington, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His whole body is exceptionally muscular. With bright red hair and a scraggly beard. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is able to make almost anything out of random pieces of junk.

History: Born in the south to a Barrister, Odo learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Barrister.

Motivation: To settle down with his crush; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Job, Has a crush. Occupation: Barrister

Voice: Uses lots of figures of speech

Attributes [hide]

Odo Wellington, Male Human Fighter 4
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)17 (+3) 14 (+2)14 (+2)
Skills History +5, Perception +4
Senses Passive Perception 14
Languages Common, Auran, Halfling, Orc
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 33000 sp. 1 Minor magic item.


Social Check DCs


Odo Stansfield, Male Human [Permalink]

Personal [hide]

Description: He wears a green shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. He has a moderate pudge and is not very fit. His white hair is braided into rings. His fair skin shows little sign of his aristocratic breeding.

Personality: He is very quiet and rarely speaks above a whisper. He can't help but pocket interesting objects he comes across

History: Odo was born the youngest of three triplets. His first spouse was a Navigator, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has recently gotten a pet goose that steals things from people.

Motivation: He is a bit of a kleptomaniac.

Flaws: Shy. Bonds: Attractive, Criminal record, Family, Immigrant. Occupation: Bowyer

Voice: Sleepy voice

Attributes [hide]

Odo Stansfield, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)9 (-1) 14 (+2)12 (+1)
Skills Insight +4, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Alex Walcott, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is dressed in an above average manner. His hair is greying and his face has many wrinkles. His eyes are hazel and he is always smoking a pipe.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is frequently practicing swordplay.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Alex and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Shepherd

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Alex Walcott, Male Human Fighter 4
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)9 (-1) 8 (-1)14 (+2)
Skills Arcana +1, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 20 pp. Black velvet mask with numerous citrines (60 gp). Silver comb with moonstones (400 gp). An abacus with copper, silver and gold markers (60 gp). 1 Minor magic item.


Social Check DCs

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