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NPC Generator

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Advanced [show]


Jocelyn Fulton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tattered old clothes. His long silver hair reaches down to his waist. This gray eyed southerner is not easily forgotten.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is afraid of women and trembles around them

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions; and he is not mentally stable, and does not behave rationally

Ideals: Passionate. Flaws: Ugly, Insane, Shy. Bonds: Religious. Occupation: Barrister

Voice: Scratchy, weak

Attributes [hide]

Jocelyn Fulton, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 7 (-2)11 (+0) 15 (+2)17 (+3)
Skills History +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1700 sp. Bloodstone (60 gp). Chrysoprase (60 gp). Malachite (5 gp).


Social Check DCs


Tim Shipley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He carries with him a set of shortspears on his belt, each one with a ruby on the hilt. With a patchy chestnut beard and wild chestnut hair. He tend to wears goggles to shield his eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now travels the world, in search of power and loot.

Motivation: He uses money and sex appeal to get what he needs; and he's looking for his big break

Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Adventurer, Rich. Occupation: Adventurer

Voice: Soft and mumbly

Attributes [hide]

Tim Shipley, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)14 (+2) 9 (-1)11 (+0)
Skills History +4, Persuasion +2
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 cp. 1 Masterwork Musical instrument.


Social Check DCs


Thomas Sydney, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the sun god around his neck, and a greataxe on his belt. His head has been shaved. His green eyes dart from person to person.

Personality: Prone to second guessing himself, he comes off as nervous. He is obsessed with finding treasure.

History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Meet up once more with his childhood friend; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Adventurer, Mentor. Occupation: Barrister

Voice: Soft and melodious

Attributes [hide]

Thomas Sydney, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)15 (+2) 15 (+2)14 (+2)
Skills Arcana +4, Medicine +4
Senses Passive Perception 12
Languages Common, Undercommon, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 4 Tanglefoot bags. 1 Thunderstones.


Social Check DCs


Reynard Watson, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many white ritualistic tattoos. He is constantly adorned with expensive silk clothing, often dyed in bright green and white, and wears rings and necklaces with large, colorful gems. His red hair and beard is wavy and long. He tend to wears goggles to shield his eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying brother.

Motivation: He feels kind of lost in life; and wants to work out more often

Ideals: Gifted, Athletic. Flaws: Depressed, Fearful. Bonds: Rich, Military. Occupation: Priest

Voice: Squeaky

Attributes [hide]

Reynard Watson, Male Human Fighter 4
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)7 (-2) 13 (+1)14 (+2)
Skills Athletics +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 13000 sp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). Fire opal pendant on a fine gold chain (1100 gp).


Social Check DCs


Charles Middleton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.

Personality: He is mildly Human supremacist, though he does not identify as such. He is obsessed with finding treasure.

History: He was born in a small mountains village. Cursed with vampirism at a very young age, Charles has worked very hard to control his curse. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is greedy; and he's looking for his big break

Ideals: Athletic. Flaws: Racist, Disease. Bonds: Adventurer, Nature, Rich. Occupation: Dilettante

Voice: Booming voice

Attributes [hide]

Charles Middleton, Male Human Fighter 4
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)15 (+2) 11 (+0)11 (+0)
Skills History +4, Survival +2
Senses Passive Perception 10
Languages Common, Druidic, Draconic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Moss agate (4 gp). Golden yellow topaz (500 gp). Coral (70 gp).


Social Check DCs

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