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NPC Generator

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Advanced [show]


Theodoric Cooper, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and likes to wear violet tank tops with green pants. His silver hair is drawn into a tight pony tail with a card scrunchie. His brown eyes peer out from beneath his broad violet hat.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often.

Ideals: Athletic, Disciplined, Fighting. Flaws: Antagonistic. Bonds: Mentor. Occupation: Ruler

Voice: Shortens vowels

Attributes [hide]

Theodoric Cooper, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)14 (+2) 8 (-1)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Aquan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Odo Dayton, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His skin is fair and his fingers are delicate and long. He keeps his blonde hair in a pixie cut. This amber eyed easterner is not easily forgotten.

Personality: He is mildly Human supremacist, though he does not identify as such. He is lazy and tries to find solutions quickly.

History: Gifted from a young age, Odo studied abroad. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother; and regain custody of his son

Ideals: Gifted. Flaws: Ugly, Racist, Lazy. Bonds: Family. Occupation: Bricklayer

Voice: Smooth and feminine

Attributes [hide]

Odo Dayton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)13 (+1) 10 (+0)16 (+3)
Skills Deception +5, Religion +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 10000 cp. 1 Darkwood Buckler.


Social Check DCs


Aldous Lincoln, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Bounty Hunter. He has a moderate pudge and is not very fit. His tied-back hair is silver. His brown eyes dart from person to person to random spaces in the air.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Aldous was born with his mother's beautiful face. When Aldous reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now owns his own business.

Motivation: Expand his business; and to be a tanner again

Flaws: Hedonist. Bonds: Job, Adventurer, Attractive, Military. Occupation: Bounty Hunter

Voice: Irish accent

Attributes [hide]

Aldous Lincoln, Male Human Fighter 4
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)12 (+1) 10 (+0)9 (-1)
Skills Acrobatics +2, Arcana +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3

Possessions: 29000 sp. Red spinel (140 gp). Banded agate (5 gp). Blue quartz (5 gp). 1 Minor magic item.


Social Check DCs


Theodoric Wellington, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a white cloak and cross-gartered brown stockings. With a patchy white beard and wild white hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is able to make almost anything out of random pieces of junk.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. After coming to the age of reason, Theodoric took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Due to his spouse's obsession with being a Ploughman they were divorced and he won custody of their daughter. He worked as a Crown-heir, and he later adopted a second daughter.

Motivation: Regain custody of his daughter; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Slave, Family. Occupation: Crown-heir

Voice: Dutch accent

Attributes [hide]

Theodoric Wellington, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)9 (-1) 14 (+2)16 (+3)
Skills Perception +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. Black pearl (600 gp).


Social Check DCs


Theodoric Lindsey, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear tan pants and tee shirts. His white hair is kept up in a ponytail inside a broad hat. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Theodoric is depressed about a lot of things. He tends to be a nihilist. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Stableman arts, while his father instructed him in etiquette, music and courtly manner. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is greedy.

Ideals: Logical. Flaws: Ugly, Depressed. Bonds: Adventurer, Rich. Occupation: Stableman

Voice: Mumbles to self between sentences

Attributes [hide]

Theodoric Lindsey, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)7 (-2) 12 (+1)16 (+3)
Skills Investigation +0, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Climber’s kit.


Social Check DCs

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