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NPC Generator

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Advanced [show]


Everard Dayton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears long strands of emerald and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Beneath his clothing is a huge mess of scar tissue. His black hair is thinning but still full. He wears crescent spectacles with a black brim.

Personality: He has a massive crush on the younger sibling of the Crown-heir who has hired him part-time. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born a particularly ugly child, much to the horror of his parents. He helped his mother out around the business and became quite the natural. He struck the Crown-heir job and began his own company from there.

Motivation: He's in love; and to be a marshal again

Flaws: Ugly. Bonds: Rich, Slave, Has a crush, Job. Occupation: Crown-heir

Voice: Irish accent

Attributes [hide]

Everard Dayton, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)16 (+3) 12 (+1)14 (+2)
Skills Persuasion +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Giant, Infernal, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 3 Smokesticks.


Social Check DCs


Trey Windsor, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He tends to wear a yellow poncho over his likewise colored trousers and shirt. His hair is always cut to a buzz. His eyes are hazel and beady.

Personality: Aggressive, abrasive, and angry, Trey embodies much of what other species detest in the Humans. He works hard and plays hard.

History: He was born to loving parents in a slum to the north. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Poor. Occupation: Cook

Voice: Switch between two voices

Attributes [hide]

Trey Windsor, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 17 (+3)17 (+3) 15 (+2)16 (+3)
Skills Animal Handling +4, Stealth +2
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Draconic
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 2000 sp. Hematite (4 gp). Rich purple corundum (400 gp). Amber (100 gp).


Social Check DCs


Lewis Easton, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a green and yellow robe with the hood down. He carries with him a set of lances, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He keeps his long blonde hair kept up in a rat tail. His eyes are a pleasant violet.

Personality: He is irascible and easily irritated. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised by priests from a young age. His homeland was ravaged by war and he spent much of his life rebuilding it. After a long history of fighting, Lewis and his spouse have recently divorced.

Motivation: His religion dominates his actions; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, PTSD. Bonds: Mentor, Religious. Occupation: Fortune-teller

Voice: Irish accent

Attributes [hide]

Lewis Easton, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 13 (+1)12 (+1) 11 (+0)12 (+1)
Skills Investigation +3, Performance +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 400 gp.


Social Check DCs


Anselm Browning, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears brown trousers with tan and yellow striped suspenders. He wears various colorful collared shirts, marred by chocolates. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes dart from person to person to random spaces in the air.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He cannot resist a sob story and will often dote over anyone who has one.

History: Anselm was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Rich. Occupation: Server

Voice: Boston accent

Attributes [hide]

Anselm Browning, Male Human Fighter 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 17 (+3)13 (+1) 15 (+2)16 (+3)
Skills History +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs


Gerard Brownrigg, Male Human [Permalink]

Personal [hide]

Description: Standing 6'3", this man wears dark leathers with embroidery. His hair is auburn and curly. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is almost excessively polite to everyone, even when angry. He is a great chef.

History: Born in a small village he learned the ways of the warrior from his mother. In his 17th year, his parents were killed by a gnolls raid, leaving Gerard alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother

Ideals: Gifted, Fighting. Flaws: Shy. Bonds: Enemies, Family. Occupation: Hunter

Voice: Spits and sputters

Attributes [hide]

Gerard Brownrigg, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)10 (+0) 14 (+2)13 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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