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NPC Generator

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Advanced [show]


Theobald Mitchell, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is well dressed, constantly wearing a red suit, green shirt, and brown tie. He is tall, broad shouldered and powerfully built. With bright brown hair and a scraggly beard. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the recently deceased. Animals are drawn to him, and he is able to talk to them.

History: Theobald was born in the west. At a young age he loved to build and create. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Gifted, Persistence. Bonds: Job, Criminal record. Occupation: Map Maker

Voice: Smoker's lung

Attributes [hide]

Theobald Mitchell, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)13 (+1) 12 (+1)9 (-1)
Skills Animal Handling +3, Intimidation +1
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 40 pp. Moss agate (14 gp).


Social Check DCs


Anselm Wallace, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He sports a long silver beard, and similarly colored long hair. His green eyes lackadaisically let the world flow into them.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Anselm hails from a village terrorized by giants. He was an apprentice working in his father's forge. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A deep hatred of giants; and further expansion of business

Flaws: Antagonistic, Shy. Bonds: Attractive, Enemies, Job. Occupation: Apothecary

Voice: Spits and sputters

Attributes [hide]

Anselm Wallace, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)13 (+1) 16 (+3)7 (-2)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Half-Plate. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Patrick Ogden, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Animal Trainer, and he perpetually has his morningstar ready. He has a white handlebar mustache and slicked back white hair. His thin eyebrows rest above his beady blue eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Patrick is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born to a Marshal, his father struggled to pay the bills. He dropped out of school to support his sick father, and resented it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His relatives are trying to arrange a marriage; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable, Logical. Flaws: Ugly. Bonds: Family, Poor. Occupation: Animal Trainer

Voice: Jamaican accent

Attributes [hide]

Patrick Ogden, Male Human Fighter 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 15 (+2)9 (-1) 14 (+2)12 (+1)
Skills Performance +3, Sleight of Hand +0
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple -2

Possessions: 13000 cp.


Social Check DCs


Gomory Abram, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a simple tan robe with yellow stripes complete with hood. He has styled his golden hair well, parting it to the right. His eyes are green and beady.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To find somewhere to settle down; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Shy, Impulsive, Mundane. Occupation: Bookbinder

Voice: Sensual and smooth

Attributes [hide]

Gomory Abram, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)11 (+0) 11 (+0)8 (-1)
Skills Acrobatics +3, Deception +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Star rose quartz (30 gp). Alexandrite (400 gp). Amber (110 gp).


Social Check DCs


Bertram Axton, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His clothes are grease stained in places. His moppish chestnut hair is in a traditional bowl cut. His eyes are green and beady.

Personality: He is very quiet and rarely speaks above a whisper. He has a habit of throwing himself into exceedingly dangerous situations.

History: His parents moved while he was still in utero so he is the first generation to be born here. Bertram was born on a far southern desert where he grew up under the tutelage of his father, an expert Spice Merchant. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To prove his worth to the world; and his religion dominates his actions

Flaws: Ugly, Shy, Impulsive. Bonds: Poor, Immigrant. Occupation: Spice Merchant

Voice: Hollow voice

Attributes [hide]

Bertram Axton, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 13 (+1)14 (+2) 11 (+0)8 (-1)
Skills Perception +2, Persuasion +1
Senses Passive Perception 11
Languages Common, Terran, Auran
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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