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Advanced [show]


Reynard Tickle, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, constantly wearing a brown suit, white shirt, and yellow tie. He has a penchant for wearing a ring with an oversized ruby on his right hand. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He is baby faced.

Personality: He is extraordinarily eccentric. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Reynard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Reynard decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After months of barely getting by, Reynard managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: His religion dominates his actions; and he has money and likes to spend it

Flaws: Insane, Fearful. Bonds: Rich, Criminal record, Religious. Occupation: Laborer

Voice: Sore throat, cough

Attributes [hide]

Reynard Tickle, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)13 (+1) 10 (+0)14 (+2)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 10 pp. Malachite (9 gp). Zircon (80 gp). Sardonyx (80 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Alex Middleton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and has a large white mantle and cape that has been intricately interwoven into his red robe. He has shaved his head bald. He has a dull look in his brown eyes.

Personality: He is happy with his job as a Butcher. He turns his eye from what people do, preferring to live and let live. He is skeptical of what others tell him and is slow to trust.

History: Alex hails from a village terrorized by giants. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Marry his sister to traveling adventurers; and a deep hatred of giants

Flaws: Shy. Bonds: Job, Enemies, Mentor, Family. Occupation: Butcher

Voice: Booming voice

Attributes [hide]

Alex Middleton, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 5 (-3)17 (+3) 15 (+2)12 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Orc, Giant, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Silk rope. 1 Bullseye lantern.


Social Check DCs


Ralf Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in a clean tan cloak covering his clean studded leather. His hair is golden, silky, and of moderate length. He is baby faced.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. The war was a terrible time for him, and Ralf does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a pair of adventurers, Ralf grew up listening to his father's many stories. When Ralf reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Persistence. Flaws: Depressed. Bonds: Attractive, Military, Adventurer. Occupation: Weaver

Voice: Posh accent

Attributes [hide]

Ralf Wedgwood, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)13 (+1) 11 (+0)7 (-2)
Skills Animal Handling +2, History +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 3100 sp. Coral (150 gp). Jade (150 gp). Coral (150 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Chad Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has wavy auburn hair. His green eyes are passionate and lively.

Personality: He never swears and excessively uses polite adverbs when speaking. He is lazy, self-centered, vain, and jealous.

History: He was born to loving parents in a slum to the north. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and wants a kiss

Ideals: Optimist. Flaws: Selfish. Bonds: Poor, Attractive. Occupation: Carter

Voice: Stutters

Attributes [hide]

Chad Bentham, Male Human Fighter 5
Medium (6'0") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 16 (+3)12 (+1)
Skills Religion +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Stratford, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, marred by sweets. His red hair is kept up in a ponytail inside a Stetson hat. His brown eyes dart from person to person to random spaces in the air.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Anselm enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a pair of adventurers, Anselm grew up listening to his mother's many stories. He was an apprentice working in his mother's forge. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: Adventurer, Job. Occupation: Mason

Voice: Scratchy, weak

Attributes [hide]

Anselm Stratford, Male Human Fighter 5
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)9 (-1) 11 (+0)11 (+0)
Skills Investigation +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 100 gp. Tiger eye turquoise (13 gp). Citrine (80 gp). Alexandrite (1400 gp).


Social Check DCs

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