Wymar Moreno, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He is physically well-built. His long brown hair is drawn into a two foot long braid. He wears a mask on his face.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Around other people he will do his best to conceal his emotions and appear jolly.
History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love.
Flaws: Shy. Bonds: Guardian, Nature, In love. Occupation: Carter
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp.
Guy Dumph, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'8" and dresses like a well dressed Armorer does. His right hand appears badly burned and disfigured. He wears a small hat to cover his moderate length chestnut hair. He wears large thick round spectacles.
Personality: He speaks before he thinks and is too direct. A true patriot, Guy would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: From birth he was tutored by a cruel and relentless mentor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Armorer work with an outfit from a few towns over. Armorer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Armorer.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Flaws: Impulsive. Bonds: Job, Military, Mentor. Occupation: Armorer
Voice: Australian accent
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Draconic, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
Possessions: Just what you see.
Alex Lancaster, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He carries with him a set of scimitars, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. With bright chestnut hair and a scraggly beard. His eyes are blue and he is always smoking a pipe.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He believes the world needs to unite to get rid of illithids once and for all.
History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Bowyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: Revenge.
Ideals: Fighting. Bonds: Attractive, Enemies, Poor, Immigrant. Occupation: Bowyer
Voice: Speaks in third person
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Druidic, Celestial, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 16000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Old masterpiece painting (400 gp). Large well-done wool tapestry (600 gp).
Lance Hayhurst, Male Human [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a violet shirt with thin black vertical stripes and red pants. His white hair is slicked back into a classic pompadour. His amber eyes lackadaisically let the world flow into them.
Personality: He is a hateful person. He taunts others and blames them for his problems. He believes the world needs to unite to get rid of giants once and for all.
History: He is a Yochlol in disguise. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Bricklayer they were divorced and he won custody of their son. He worked as a Body Guard, and he later adopted a second son.
Motivation: He wants revenge against giants; and many giants want him driven away
Flaws: Ugly, Antagonistic. Bonds: Enemies, Adventurer, Family. Occupation: Body Guard
Voice: Voice breaks
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 45000 sp. Silver chalice with lapis lazuli gems (90 gp).
Shane Branson, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears clothing that is held on in multiple layers but all of it is in poor condition. His white hair is heavily combed to the left. His amber eyes are slightly larger than normal.
Personality: He speaks before he thinks and is too direct. He enjoys reading and quiet.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Courier hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Logical. Flaws: Ugly, Impulsive. Bonds: Poor, Religious. Occupation: Courier
Voice: Spanish accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
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