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NPC Generator

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Advanced [show]


Alexandre Wilberforce, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, brown, dusty cloak. He has a penchant for wearing a ring with an oversized amber on his left hand. His hair is chestnut and curly. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His mother was a mechanic, and taught him how to fix just about anything. He has gone from town to town working and never settling down anywhere, but has fallen for a local Layabout. He hasn't told them the truth, but wants to settle down with them.

Motivation: To end his boredom; and wants his loneliness to end

Ideals: Artistic, Persistence. Flaws: Impulsive, Mundane. Bonds: Rich, Has a crush. Occupation: Marshal

Voice: Rhymes sentences (sorry)

Attributes [hide]

Alexandre Wilberforce, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)18 (+4) 9 (-1)11 (+0)
Skills Nature +6, Persuasion +2
Senses Passive Perception 9
Languages Common, Terran, Giant, Abyssal, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. Lapis lazuli (8 gp).


Social Check DCs


Don Ainsworth, Male Human [Permalink]

Personal [hide]

Description: Standing 6'4", this man wears a brown Stetson hat and brown clothes. His hair is auburn, silky, and of moderate length. His brown eyes have a joyful gleam in them most of the time.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born into a rich family. He was taken from his home at a very young age. He now mingles about in high society.

Motivation: Expand his business; and further expansion of business

Ideals: Philantrophist, Gifted. Bonds: Attractive, Rich, Slave, Job. Occupation: Carpenter

Voice: Boston accent

Attributes [hide]

Don Ainsworth, Male Human Fighter 4
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common, Draconic, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 80 pp.


Social Check DCs


Shane Hale, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his rapier with his veritable burlap sack of a shirt. His skin is fair and his fingers are delicate and long. His silver hair and beard is wavy and long. He has a dull look in his blue eyes.

Personality: This man loves music and to teach people music more than just about anything. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: A powerful wizard made him what he is. Through the years after Shane was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Shane's mother didn't care for him much, and the feeling was mutual. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels threatened by others; and he's repulsed by the pc

Ideals: Artistic, Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Mentor. Occupation: Weaver

Voice: Posh accent

Attributes [hide]

Shane Hale, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)17 (+3) 12 (+1)8 (-1)
Skills Insight +3, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Richard Graham, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a faded coat and loose pants complete with Stetson hat. His hair is always cut to a buzz. He wears large thick round spectacles.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He left for the west, certain he would find work there.

Motivation: Wants to work out more often; and a strong sense of loyalty to human people

Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Nature, Immigrant. Occupation: Spice Merchant

Voice: Dark and ominous

Attributes [hide]

Richard Graham, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)11 (+0) 12 (+1)8 (-1)
Skills Persuasion +1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 3000 sp. 4 Holy water. 2 Smokesticks. 2 Alchemist’s fire.


Social Check DCs


Bernard Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a simple green robe with grey stripes complete with hood. His head has been shaved. He has several tiny sapphire earrings on each ear.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and to unite with his sister

Flaws: Ugly, Terse, Mundane. Bonds: Rich, Family. Occupation: Bounty Hunter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Bernard Wedgwood, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)9 (-1) 15 (+2)7 (-2)
Skills Insight +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Onyx (50 gp). Obsidian (9 gp). Onyx (50 gp).


Social Check DCs

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