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Advanced [show]


Balimaar Shelby, Male Human [Permalink]

Personal [hide]

Description: He wears a white vest and prefers pastel and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He has brown hair. He wears large thick round spectacles.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Flattery will make him almost putty in your hands.

History: Born in a small village he learned the ways of the warrior from his father. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balimaar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To unite with his sister.

Ideals: Fighting. Flaws: Ugly, Depressed, Selfish. Bonds: Family. Occupation: Herbalist

Voice: Mousy voice

Attributes [hide]

Balimaar Shelby, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)9 (-1) 8 (-1)13 (+1)
Skills Athletics +5, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ralf Tickle, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a long, grey, dusty cloak. He has moderate length black hair. His face is covered beneath a completely black helmet.

Personality: He is happy with his job as a Barber. He turns his eye from what people do, preferring to live and let live. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Optimist. Bonds: Job, Slave, Criminal record, Adventurer. Occupation: Barber

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ralf Tickle, Male Human Fighter 4
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)17 (+3) 16 (+3)13 (+1)
Skills Deception +3
Senses Passive Perception 13
Languages Common, Undercommon, Infernal, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: Banded agate (4 gp). Coral (80 gp). Amethyst (80 gp). 1 Minor magic item.


Social Check DCs


Patrick Clifford, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he typically wears a sleeveless long coat of deep violet leather and dull brown iron scale mail, and is pretty ugly. He keeps his silver hair in a pixie cut. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He never wears the same outfit twice, unless he absolutely has to.

History: From birth he was tutored by a cruel and relentless mentor. After coming to the age of reason, Patrick took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted divine powers by his dying brother.

Motivation: To reunite with his absent father; and wants his loneliness to end

Ideals: Joker, Artistic, Gifted. Flaws: Ugly. Bonds: Mentor. Occupation: Bellfounder

Voice: Spits words with contempt

Attributes [hide]

Patrick Clifford, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)16 (+3) 7 (-2)13 (+1)
Skills History +5, Survival +0
Senses Passive Perception 8
Languages Common, Elven, Undercommon, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Ernest Carlisle, Male Human [Permalink]

Personal [hide]

Description: He wears just a violet suit. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has brown hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Animals are drawn to him, and he is able to talk to them.

History: The child of a Roofer, who enjoyed hunting, Ernest was taken on many hunting expeditions. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his brother recently and the two have been together since.

Motivation: Meet up once more with his childhood friend; and an old rival family wants him found

Ideals: Gifted. Flaws: Depressed. Bonds: Nature, Family, Adventurer. Occupation: Marshal

Voice: Mumbles to self between sentences

Attributes [hide]

Ernest Carlisle, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 16 (+3)10 (+0) 11 (+0)14 (+2)
Skills Athletics +4, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 100 gp. 1 Chain shirt.


Social Check DCs


Nicholas York, Male Human [Permalink]

Personal [hide]

Description: 6'3" and muscular, this eastern man wears a tan vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his tan boots flare out at the collars. His long white hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Abrasive and pushy, he has a hard time making friends. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to a criminal king-pin and mafia family He was an athlete and attended two major summer competitions. He never won. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Athletic. Flaws: Antagonistic, Insane. Bonds: Criminal record, Family. Occupation: Baker

Voice: Slurs words

Attributes [hide]

Nicholas York, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)14 (+2) 13 (+1)9 (-1)
Skills History +4, Persuasion +1
Senses Passive Perception 11
Languages Common, Druidic, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2900 sp.


Social Check DCs

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