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Advanced [show]


Ernest Wellington, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He carries with him a set of hand crossbows, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His white hair is lengthy and is close to two feet long. His eyes are hazel and catlike.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a small toy that he constantly fidgets with.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He got away from his former life and has fallen to alcoholism.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Flaws: Shy, Addict. Bonds: Religious. Occupation: Engraver

Voice: Old thin voice

Attributes [hide]

Ernest Wellington, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)15 (+2) 10 (+0)14 (+2)
Skills Athletics +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Goblin, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp.


Social Check DCs


Lance Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He wears a simple yellow robe with red stripes complete with hood. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has no hair. He has gleaming, smiling gray eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is able to fit into much smaller and tighter spaces than normal.

History: The child of a Doctor, who enjoyed hunting, Lance was taken on many hunting expeditions. Lance was born on a far southern forest where he grew up under the tutelage of his father, an expert Glassblower. He moves from town to town, unable to find a place to settle.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Nature, Immigrant. Occupation: Glassblower

Voice: Deep voice with rolling R's

Attributes [hide]

Lance Brownrigg, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)11 (+0) 10 (+0)10 (+0)
Skills Acrobatics +1, Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Robert Mitchell, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His tied-back hair is golden. His eyes are a pleasant blue.

Personality: He likes to make people angry or surprised. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born on a small isolated farm. He moved out south to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption

Flaws: Antagonistic, Insane. Bonds: Rich, Criminal record, Nature. Occupation: Shipwright

Voice: Soft and mumbly

Attributes [hide]

Robert Mitchell, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)17 (+3) 14 (+2)17 (+3)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc, Undercommon, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1900 sp.


Social Check DCs


Shane Sherwood, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his brown hair in a pixie cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He likes to make people angry or surprised. He is skeptical of what others tell him and is slow to trust.

History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Ugly, Antagonistic, Shy. Occupation: Shepherd

Voice: Slow speaker

Attributes [hide]

Shane Sherwood, Male Human Fighter 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)9 (-1) 9 (-1)15 (+2)
Skills Athletics +6, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5

Possessions: 2000 sp.


Social Check DCs


Gunter Law, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He has a large yellow mantle and cape that has been intricately interwoven into his white robe. He keeps his long red hair kept up in a rat tail. His amber eyes dart from person to person to random spaces in the air.

Personality: Abrasive and pushy, he has a hard time making friends. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Gunter took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Justice, Gifted, Impeccable. Flaws: Antagonistic. Bonds: Job. Occupation: Priest

Voice: Breathy voice

Attributes [hide]

Gunter Law, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)10 (+0) 14 (+2)12 (+1)
Skills Nature +2, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Masterwork studded leather.


Social Check DCs

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