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NPC Generator

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Advanced [show]


Gilbert Marley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a green shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His red hair is heavily combed to the left. He has a dull look in his gray eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He helped his mother out around the business and became quite the natural. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for him; and to be a healer again

Ideals: Gifted, Fighting, Impeccable. Flaws: Antagonistic. Bonds: Job. Occupation: Animal Trainer

Voice: Spanish accent

Attributes [hide]

Gilbert Marley, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)12 (+1) 17 (+3)10 (+0)
Skills Nature +3, Performance +2
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3 Tanglefoot bags. 1 Everburning torch.


Social Check DCs


Bertram Kitchur, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a white collared shirt and black pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His long blonde hair reaches down to his waist. He has several tiny aquamarine earrings on each ear.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He can't help but pocket interesting objects he comes across

History: Bertram was born the youngest of three triplets. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: A rival would like him out of the picture.

Ideals: Joker. Bonds: Rich, Criminal record, Family, Immigrant. Occupation: Soapmaker

Voice: Old thin voice

Attributes [hide]

Bertram Kitchur, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 16 (+3)6 (-2) 14 (+2)13 (+1)
Skills Stealth +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 80 pp.


Social Check DCs


Everard Bing, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears loose pants and a collared shirt complete with sweater beneath his coat. His head has been shaved. He wears an eyepatch.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He works hard and plays hard.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He wants nothing more than to rejoin the army; and he wants revenge against illithids

Ideals: Passionate. Flaws: Ugly, Hedonist. Bonds: Nature. Occupation: Doctor

Voice: Speaks like tongue is numb

Attributes [hide]

Everard Bing, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)14 (+2) 16 (+3)14 (+2)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Auran, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Theodoric Bentley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a long red beard with little hanging trinkets. His half smiles and hazel eyes are beguiling and draw you in.

Personality: A skeptical and narcissistic man, Theodoric's first love is himself. His second love is also himself. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born into a rich family. He was taken from his home at a very young age. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is currently in port desperately looking for someone to get him out; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Forgetful. Bonds: Rich, Attractive, Slave. Occupation: Performer

Voice: Hollow voice

Attributes [hide]

Theodoric Bentley, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 7 (-2)8 (-1) 6 (-2)11 (+0)
Skills Acrobatics +1, Intimidation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp. Eyepatch with mock eye of sapphire and moonstone (800 gp). A delicate silver chain set with a tourmaline (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs


Charles Atterton, Male Human [Permalink]

Personal [hide]

Description: He wears bulky green painted plate armor. He wears his white hair up. He is very pretty but has cold, dead eyes.

Personality: He is overprotective of those who hire his services. He is lazy and tries to find solutions quickly.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Detective arts, while his mother instructed him in etiquette, music and courtly manner. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: To reunite with his absent father.

Flaws: Lazy. Bonds: Attractive, Guardian, Rich, Family. Occupation: Detective

Voice: Sighs a lot, exhausted

Attributes [hide]

Charles Atterton, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)12 (+1) 3 (-4)16 (+3)
Skills Animal Handling -2, Intimidation +5
Senses Passive Perception 6
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1 Silver holy symbol. 1 Masterwork manacles.


Social Check DCs

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