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NPC Generator

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Advanced [show]


Geoffrey Gyula, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He likes to wear brown tank tops with white pants. His black hair is unkempt and raggedy. His blue eyes peer out from beneath his deerstalker brown hat.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born a particularly ugly child, much to the horror of his parents. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Stylist

Voice: Scandinavian accent

Attributes [hide]

Geoffrey Gyula, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)14 (+2) 6 (-2)11 (+0)
Skills Nature +4, Performance +2
Senses Passive Perception 8
Languages Common, Halfling, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 17000 cp.


Social Check DCs


Miles Gresham, Male Human [Permalink]

Personal [hide]

Description: 6'6" and muscular, this eastern man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His red hair is knotted and matted. His blue eyes lackadaisically let the world flow into them.

Personality: Calm and collected, he is a well trained Adventurer. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He got into the Adventurer business at a young age. He was taken as a slave by a traveling circus and forced to perform He has recently gotten a pet goose that steals things from people.

Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult; and a rival would like him out of the picture

Ideals: Athletic. Bonds: Attractive, Job, Criminal record, Slave. Occupation: Adventurer

Voice: Middle-eastern accent

Attributes [hide]

Miles Gresham, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)11 (+0) 11 (+0)14 (+2)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2300 sp. Brown-green garnet (50 gp). 1 Antitoxin. 2 Holy water.


Social Check DCs


Drogo Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is constantly adorned with expensive silk clothing, often dyed in bright white and blue, and wears rings and necklaces with large, colorful gems. He is an epitome of beauty. His hair is black, silky, and of moderate length. His gray eyes peer out from beneath his wide-brimmed white hat.

Personality: Drogo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He enjoys reading and quiet.

History: He was raised in a desert tribe. He was an athlete and attended two major summer competitions. He never won. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and to share knowledge with the world

Ideals: Extrovert, Logical, Athletic. Bonds: Rich, Attractive, Nature. Occupation: Miller

Voice: Scratchy, weak

Attributes [hide]

Drogo Cholmondeley, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)10 (+0) 8 (-1)15 (+2)
Skills Acrobatics +4, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 2200 sp. 2 Holy water.


Social Check DCs


Gunter Hartford, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He tends to wear a brown poncho over his likewise colored trousers and shirt. He wears his hair in dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is able to fit into much smaller and tighter spaces than normal.

History: Gunter lived on a farm with his mother, near the main road leading to a nearby town. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He now owns his own business.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and to unite with his sister

Ideals: Passionate, Gifted. Bonds: Family, Job, Enemies. Occupation: Server

Voice: Voice breaks

Attributes [hide]

Gunter Hartford, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)15 (+2) 13 (+1)13 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 11
Languages Common, Undercommon, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Rhodochrosite (5 gp). Red garnet (110 gp).


Social Check DCs


Roger Winthrop, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a pastel poncho over his likewise colored trousers and shirt. He is physically well-built. His golden hair is still thick. He wears large thick round spectacles.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He works hard and plays hard.

History: He was born in the west, but his parents moved at a very young age to the east. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He used his abilities to travel the world and help people.

Motivation: He is wracked by social anxiety; and sabotage a competitor

Ideals: Philantrophist. Flaws: Hedonist, Fearful. Bonds: Immigrant, Job. Occupation: Jeweler

Voice: High pitched and raspy

Attributes [hide]

Roger Winthrop, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)9 (-1) 14 (+2)12 (+1)
Skills Medicine +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1200 sp. 3 Alchemist’s fire. 2 Holy water.


Social Check DCs

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