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Advanced [show]


Raymond Dudley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is greying and his face has many wrinkles. His amber unseeing eyes seem to look past you.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a habit of throwing himself into exceedingly dangerous situations.

History: His parents moved while he was still in utero so he is the first generation to be born here. Because his father participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Someone believes him a fraud; and he is greedy

Ideals: Opinionated. Flaws: Disease, Impulsive. Bonds: Rich, Immigrant, Enemies. Occupation: Glassblower

Voice: Can't modulate volume

Attributes [hide]

Raymond Dudley, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)13 (+1) 9 (-1)12 (+1)
Skills Investigation +3, Medicine +1
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


William Remington, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His blonde hair is thinning but still full. His gray eyes are passionate and lively.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a pair of adventurers, William grew up listening to his father's many stories. William abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and a rival would like him out of the picture

Ideals: Fighting. Bonds: Enemies, Adventurer, Criminal record. Occupation: Sculptor

Voice: Complex vocabulary, royal

Attributes [hide]

William Remington, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)16 (+3) 13 (+1)7 (-2)
Skills Investigation +5, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Everburning torch.


Social Check DCs


Dustin Hadley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his hair in dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He never swears and excessively uses polite adverbs when speaking. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born the only child of a wealthy merchant. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.

Motivation: Wants to work out more often; and retire the richest man in the north

Ideals: Athletic, Optimist, Entrepeneur. Bonds: Poor, In love. Occupation: Glassblower

Voice: Posh accent

Attributes [hide]

Dustin Hadley, Male Human Fighter 4
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 11 (+0)16 (+3) 13 (+1)16 (+3)
Skills Acrobatics +1, Intimidation +5
Senses Passive Perception 11
Languages Common, Sylvan, Druidic, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +5

Possessions: 400 gp.


Social Check DCs


Trey Sydney, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears a yellow tunic with black highlights, and long white pants that bunch up around his shoes. His black hair is kept up in a ponytail inside a broad hat. His green eyes lackadaisically let the world flow into them.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not trust anyone and sleeps with one eye open.

History: Trey was raised in a hard working conservative environment. He worked as a nervous Locksmith and found it very stressful. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To settle down with his crush; and he loathes his own lifestyle

Ideals: Optimist. Flaws: Insomniac, Depressed. Bonds: Job, Has a crush. Occupation: Locksmith

Voice: Sensual and smooth

Attributes [hide]

Trey Sydney, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 6 (-2)11 (+0) 11 (+0)7 (-2)
Skills Performance +0, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Henry Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears tight fitting clothing which further accentuates his frame. With a patchy black beard and wild black hair. He is baby faced.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the south to a Barber, Henry learned a great deal about his father's area of expertise. He moved out north to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: Sabotage a competitor; and balancing his hectic life and new barber responsibilities is difficult

Ideals: Impeccable, Logical. Bonds: Attractive, Poor, Job, Criminal record. Occupation: Barber

Voice: Spanish accent

Attributes [hide]

Henry Birkenhead, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)12 (+1) 8 (-1)9 (-1)
Skills Nature +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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