Arnold Alston, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs and is in decent physical shape. His white hair is heavily combed to the left. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Born in the west to a Carter, Arnold learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Carter responsibilities is difficult; and he is unsatisfied with his job
Ideals: Passionate. Flaws: Addict. Bonds: Poor, Family, Job. Occupation: Carter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 13 (+1) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 300 gp. 1 Minor magic item.
Odo Hayden, Male Human [Permalink]
Personal [hide]
Description: This malnourished man likes to wear ponchos typically of a light tan in addition to tight pants. He has moderate length chestnut hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is harsh and unforgiving.
History: Odo lived on a farm with his mother, near the main road leading to a nearby town. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's looking for his big break; and an old rival family wants him found
Ideals: Athletic. Flaws: Antagonistic. Bonds: Poor, Family, Adventurer. Occupation: Spy
Voice: Dark and ominous
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 9 (-1) | 10 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Just what you see.
Anthony Altham, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears suspenders and pastel workpants. His shirt is brown, and he wears a heavy pastel leather apron most of the time. He has shaved his head bald. His eyes are likewise blue.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Born to a poor family in the city he treasured whatever gifts he got. Like his mother and his brother before him, after school he went straight into learning to become a Slave Trader. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Balancing his hectic life and new Slave Trader responsibilities is difficult.
Flaws: Ugly, Depressed. Bonds: Criminal record, Poor, Job. Occupation: Slave Trader
Voice: American accent
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 7 (-2) | 10 (+0) | 6 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
Randal Hale, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He prefers to wear green clothing when he does not wear armor. He has moderate length blonde hair. His fierce gray eyes like to dwell on things.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He receives visions of the future at random moments
History: Born in the north his family was never financially stable. Randal was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Randal decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.
Motivation: A rival would like him out of the picture.
Ideals: Athletic, Justice, Gifted. Bonds: Poor, Criminal record. Occupation: Baker
Voice: Soft and melodious
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 16 (+3) | 14 (+2) | 17 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Draconic, Halfling, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. 1 Banded mail. 1 Half-Plate. 1 Half-Plate.
Gilbert Eastoft, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He dresses in red turtlenecks beneath a green coat with yellow slacks. His silver hair is cut short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Calm and collected, he is a well trained Shepherd. He has all his life been fascinated with painting.
History: He was born blind and as such lacked many opportunities for work. He helped his father out around the business and became quite the natural. He tends to his Shepherd job now, and dutifully fulfills any obligations he has.
Motivation: To be a Marshal again.
Ideals: Artistic. Flaws: Ugly, Insane, Disease. Bonds: Job. Occupation: Shepherd
Voice: Can't modulate volume
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 13 (+1) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Draconic, Gnome, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +5
Possessions: 300 gp. Black pearl (800 gp). Deep green spinel (60 gp). Moss agate (15 gp). 1 Masterwork Artisan’s tools.
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Their contribution stands as a beacon of hope for all adventurers!


